First off your only running 23 land in an 80 card deck....to little and half of your stuff cost 5-6 white mana, drop the Elite Vanguards for the 2/2 first striker white knight/soldier for 2 mana that lets you search ya library for a plains if an oppent has more, drop a conq's pledge and a brave the elements for x2 Martial coups, means you can clear the board to a drgree in conjuction with ya path's to exile, Kazandu Blademasters are useless in this deck since they will only get +1/+1 for the others you have, might want to drop those and add Sigled Paladins or pull the Oblivion rings in for a little more removal. all in all this is quite a slow deck without the changes.
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urgh bad vampire's are bad
no more vampires kthxbye
what a nusicence of a deck to come against, i like it but watch out for people who play blue decks, since ya pain land and bounce cards are seceptabal to counters and the dreaded Archive Traps same to ya knight of the white orchid, two of those and ya pretty much done for, but yeah, i like it
not bad, though personally i would drop the blood ghasts for some type of squishy creature that can absorb damage from any creatures that may get through ya destruction or burn, Obsidian Firehearts maybe? why not have a nice 4/4 that can burn lands for you as well be a nice blocker?
haha.... bringing back old memories of Orim's Chant decks that sort of ran like this
if it were a burn deck it would have ALOT more burn spells and no creatures
vampire decks are so over rated these days....to many as is.
the x1's you have... i would drop the Inferno Traps, Fireballs and side board Kindled Fury and Mark of Mutinity to add more Bane and more Appeals, since ya deck utilises mana quite a bit, you should be able to kicker the appeals for the 14/1's and drop the Zektar Shrine Exp for another Quest for pure flame, face it you want more damage and why not get it double the time? anyhow, over all thats my opinion but im more of a burn user myself ((fire is my passion)) over all, good fun and so forth
ouch.....extremly ouch.... i like it
mmm you could do better such as dropping the shocks for lightning bolts, the Zektar Shrine Expedtions for Goblin Guides, the Magma Phonex's for Hells thunder and 2 mountains for the burn land in Zendikar and perhaps drop one Pyromancers ascension and a burst lightning for 2 Ball Lightnings other that, nice try.
oh joy more vampires...
do not want.
Vampires...to common these days.. so bored of only facing them and burning the player to death in the local store i play in
Nice if not a little slow, try and add some kicker in speed for it
how unoriginal
can't have both Chandra's out at the same time but they both have there uses
urgh to many vampire decks atm
mmm worth a try, but i want it fully legal
Its an alright deck, but feels a little slow, but that's my oppion, good job :)
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