the concept is a bit iffy, if ya were agaisnt burn, you would have little chance to respond but good deck over all
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no...vampires are bad.
urgh...no vampires = bad... so bland..
simpe and percise, not bad
hehe, i like your sense of balance in this deck but your main problem here is that most people these days are running enchanment destruction for certain ascensions ((mainly Luminarch)) and your Pyromancers Asc are just a big fat target, pretty much the same for planeswalkers but oppents waste a turn on killing them while you focus on their creatures, my advice, you need 2-3 chumps early game to the incomming of things that bypass your burn or have protection from it, try dropping 2 Pyromancers ascensions for 2 Obsidian Fire hearts, nice chunky 4/4 for 4 red, with the added ablity of turning ya oppents lands into burning wastes that hit em for 1 each turn. or if a want a real kick throw in Goblin Guides 2/2 for 1 with haste but with the added down side that an oppent gets to look at the top of there deck and keep it if its a land... hope this helps and i love the concept of this Burn tends to be my favorite play style
no...just no
im not pessimistic, its just Vampires... so many and so useless, to many people run em that its become stale
wheres the mana acceleration? if you were agaisnt me with this deck, i would have you on at least 12-10 life by 3rd turn..
no.
not bad
what both Rou and Flip said..... bad deck is bad and to inconsistant...what do you rely on, where is your defense, where are your chumps where is the power out put....you could do much better but i am ashamed to see you act like an ass specially since Burn is my speciality
mmmm not bad for a first attempt but you have to many things that cost a little to much to be fast
mmmm indeed a Chandra would be handy in this deck might i suggest, dropping two Pyromancers Ascensions for two Obsidian firehearts, burns ya oppents land and is a nice beefy 4/4 blocker and drop the Quests for pure flame for for Unstable footings a 1 red cast that makes any burn spell you have un-preventable and if kicked blasts an opponent for 5 damage
:P cute.... but a suggestion for faster damage, pull out the Zektar Shrine Expedtions and throw in 3 Goblin Guides. 2/2 for 1 with haste that lets you glimpse whats comming on opponets deck... I can usually smack an opppent around for a few turns before they can respond. Also Act of Treason is more of a side board card, phase them out for something with a little more of a kick such as Banefire's or Fireballs other than that, very nice :)
pretty much can't be helped, they just happen since its on global scale instead of targets.
haha funny thing is, i have 4 almost all those cards except for Tempest Eefreet :< only got 3, though it is hallrious watching people's face just drop +1 man, you deserve it
Pestilence is a global spell when used, its not targeting any one creature but zapping all out in play for one, other wise it would say on the card it self target creatures, Whisper skill cloaked creatures and shrouded creatures still take 1 damage and if you do not belive me look up the DCI rullings on Pestilence nice try though.
no....just no
*65 card not 80
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