Maybe a few more 'creature token' spells would work well here.
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Do you actually own all of these cards? Or is this just a fun deck? Just asking because of the sheer price of it X]
Quick Eldrazi Creatures: http://www.mtgvault.com/ViewDeck.aspx?DeckID=348148
May i also suggest looking at venser's journal
I think Bazaar trader is a bad idea. If the soul reason you have bazaar trader is to make runeflare trap more effective, you're only feeding them the ammunition they need to reverse the battle they are losing. They will already have 7 cards in their hand with all the draw cards you'll be playing, plus the extra 3 I'm sure you can make them draw on a particular turn. This equates to 10 damage, which for 1 mana isn't half bad. I'm not sure why you decided to incorporate the bazaar trader combo to potentially deal perhaps 1 or 2 damage more. You should focus on more draw cards to make your deck more effective, rather than giving your opponent what they desperately need - no maximum hand size. However I do see the logic behind anvil bogardan, I just feel this card is a much safer and less costly strategy than the bazaar trader.. May I add what a shame it is that you can't splash black for something like lilliana's carress ;]
Really really nice ideas and comments, will definately update this deck with some of those suggestions! I completely forgot about bird of paradise! How foolish! ;] And yeah, I just really love the full art unhinged lands... ;]
Please finish this, it utilizes some of my favourite cards of all time...
Wheel of moon & sun? :3 ..sorry for being a year late >_>
Other than Lunar mystic, where on earth are your draw cards? Nice ideas, but this deck will fall flat on it's face turn 5/6 due to casting all those 2-drop spells, and having no hand. I suggest ponder, divination or foresee, for the most basic of fuels to the fire.
If cloudshift is part of your main strategy, surely you would want 4 of them to increase the likelihood of drawing one? Also, It would be faster/more interesting to include more creatures with enter the battlefield abilities, as it stands - some do not have this. You cannot rely on cloudshift on it's own to do all the work, cards like sudden disappearance - whilst costly would be good and easy to get, as creatures you control have search library for land abilities. So in conclusion: -Bonfire of the damned -Wolfir Silverheart (perhaps) +Cloudshift +Sudden Disappearance +More creatures with enter the battlefield abilities.
*Eldrazi -cry- Also try elvish piper, a better equivalent to quicksilver ;]
Good luck drawing that 'OP' card ;]
Thanks for the critique guys! Really helpful stuff here. Definitely agree with the draw cards, I guess this is something I overlooked/under-rated. Is ponder standard? If so, I'll consider cutting the lightning bolts. Thanks for the card suggestions, completely forgot about vapor snag, renders unsummon inferior. I'll playtest this again with more draw cards in and see how it goes!
I dont understand.. With deadeye navigator, surely: 1.) It would not aid your leveling whatsoever 2.) no creatures have an 'enter the battlefield ability' So I dont see the stratedgy with this card at all. However, training grounds would work wonders in this deck, reducing all level up costs to a maximum of 1 - thus allowing you to level your creatures super-fast!
The idea was to attack with stuffy doll, and then to power it up, thus the opponent would get dealt damage either way - if they blocked or if they took the hit. Obviously, if Lure was in play they would have no choice ;] However, if you can think of any other cards that would work better - please do not hesitate to say :D
I don't understand how evolving wilds is any good at all in a mono deck? I thought all it allowed you to do was to search your library for a basic land card.. and the only basic land cards you have are forests.. so WHAT benefit does it have at all?
I recommend guiltfeeder. Whilst this is a sound deck with some fairly decent cards in it - I feel that it's torn between the strategy of 'Mill' or 'Kill.' I know that your intention was to do both at the same time, just the 'kill' aspect falls a little short. That's where guiltfeeder can help you out, as it kills as well as mills, just like Nemesis of Reason. But overall nice build.
Blade of the blood chief?
Extremely impressive deck. I wonder how it would fare against infect - seeing as then all life gain would effectively be 'negated'
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