pretty much, yeahswing with a protected sage, remove counters and do it again
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The feedback is appreciated, I have been meaning to re-adjust my land balance for some time now.My deck has a way to go infinite with Sage of Hours (this deck was built around the combo), not to mention that protection spells are a way to become unblockable. (given that monored is a thing right now)While it is not a top-tier deck and likely won't be unless Origins gives it some bombs, it can still hold it's own against many decks in the current rotation.My opponent usually gets no more than 4-5 turns before I go infinite or aggro them out.
i was considering cutting them for OoT, but the mana fixing is amazingly useful. I might try just cutting one first
Oh, how I wish it were still standard
Both are useful abilities, and you should always be able to use them both.If your board is wiped, you have a way to get one back out.If you aren't running at least 3 Nissa's Chosen, you shouldn't be running Nissa. You should run Wellwishers instead
Why run only one chosen? If you're running more than one Nissa, then you should have a good supply of Chosens to search out. Its a great way to thin out your deck
It doesn't need to be good. It's a great combo, and I bet it's fun as hell to play.I had a similar deck back in Innisrad-RTR Standard, Biovisionary tokens. It only worked a couple of times, but was my favourite deck to play.
Though, funny when you win the game, after dealing 18 damage to yourself
I have a feeling you don't want the boneflinger, it being off-colour and all...
Once RTR and M14 rotates, I will. It is a powerful card
I like spitfire, too bad it isn't standard legal
I made this deck with the sole purpose to counter the Monoblack deck that is dominating standard right now.Otherwise, I would run guttersnipe.The Eidolon slows my opponents down, making them take damage for whatever they need to cast, which makes them use up a removal spell and take damage in the process.
This is darn clever!I would not enjoy facing this deck in standard, but would certainly love to use it.
2 words, Phyrexian Managets your life closer to the desired number, can use any colour of spell, cheaper spells.
I noticed you didn't include Rhys the Redeemedw/gcreature- elf warrior2 w/g: put a 1/1 white and green elf warrior token onto the battlefield4 w/g w/g: for each creature token you control, put a token onto the battlefield thats a copy of that creature1/1
Birds are surprisingly powerful. I challenge you to make a Squirrel tribal deck
nice build.some auras you might want to add in would be Armadillo Cloak (+2/+2, trample, stackable lifelink, 1WG)and Unflinching Courage gives the same bonuses for the same price, but uses the lifelink keywordMesa Enchantress is a good card drawing advantage with the amount of auras you have. and Krond the Dawn-Clad is a great way to remove any permanent if he's enchanted, though he is a little pricey at GGGWWW
hello again!a minor change to your land balance again. 11 islands and 13 plains.my method for a good land balance is to look at how many mana symbols there are for each colour. then divide it down to the lowest they can go. sometimes you might have to guess.this deck follows that method nicely.otherwise, this looks like a fun deck to play. its nice to see another tribal deckbuilding enthusiast
looks fun, but i would go with 14 forests and 8 swamps, because you have more green mana symbols than black
Lol, this looks like a hilarious deck to play! maybe add about 20 more cards, and this will be perfect!
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