XEELT

8 Decks, 78 Comments, 6 Reputation

i love your decks so i was looking through them.... and saw this.. ;-; oh... my god.... all about not letting your opponent attack, and making 20 different games going on ;-; im scared.... i never want to see this deck... ;-; GOD WHY DID YOU HAVE TO LET THE WIZARDS OF THE COAST MAKE A DECK LIKE THIS POSSIBLE?!?!?!

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Posted 29 April 2011 at 01:07 as a comment on Are we ****ing DONE?!

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why... do you have those land searches? why not just replace them with mountains because thats yeh know, all your searching for?

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Posted 28 April 2011 at 22:24 as a comment on New Red Deck Wins

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fate spinner ;-; can be annoying lmao

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Posted 28 April 2011 at 02:49 as a comment on I'd rather have a bottle in front of me...

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needs moar coat of arms.

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Posted 28 April 2011 at 02:42 as a comment on Relentless Rats

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i like this multicolor deck.... so many good ones conflux just helped so much <33

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Posted 25 April 2011 at 04:32 as a comment on Progenitus

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It's more of a back up incase one is in my hand, and seriously just get 4 of those out and no other land then u have a free conscription. but i took em out anyway

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Posted 22 April 2011 at 00:23 in reply to #151587 on Wish for Eldrazi

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coat of arms maybe? and sliver queen like the guy before me :D

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Posted 10 April 2011 at 09:50 as a comment on Sliver Deck !

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one thing... i think you mean tech. :)

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Posted 10 April 2011 at 09:48 as a comment on Every tect needs his tools

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i like it, but my only problem is, is that the deck is bassed 100% on grind stone, and ive seen a combo with grindstone that makes 1 use of grindstone mill a whole deck, over all this mill is rather slow compared to the one i use and lacks the same defence mind does also, then tinkers use that ive normally seen is bringing a better aftifact out, while you lose a worse one (like a memnite for a darksteel colosus, or some other great artifact creature.) although, if you want artifact mill some good artifact milling cards are shrieking horn, millstone(even though grindstone is better so keep that) but the best one i think is keening stone which has the mill be = to the number of cards they have in the graveyard... so traumatize+keening stone=gg

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Posted 10 April 2011 at 04:54 as a comment on Milling Happens

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I know tome scour isnt the greatest, there just aren't many mill cards, and i have made adjust ments to the real deck that i havent made to on here, i now use all 4 glimpse's starting off jace is an option however im just not a big planes walker fan. but when almost all my monsters are stall it might work okay ill see, because i think panopic mirror is T1 so ill drop those

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Posted 10 April 2011 at 04:47 in reply to #151610 on U/B Mill

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nice decks, mind taking a look at mine?

http://www.mtgvault.com/ViewDeck.aspx?DeckID=168924

the uncommon mill but its nice :)

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Posted 09 April 2011 at 20:03 as a comment on How big is your Goyf?

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Only problem i see, what about your defense? great offense, but still needs a little time of set up too, and u only have 2 actual creatures

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Posted 07 April 2011 at 22:10 as a comment on Destroy All Lands

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never seen fungus... coat of arms could help it out a bit... but damn.... didnt realize how effective this could be... fungus are pretty scary, coat of arms could help though, i mean even with 10 saporlings and your probably 5 fungus' out an over run with coat of arms even if the enemy has its own tokens would take em out... but i doubt you need coat of arms when that many fucking tokens are produced...

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Posted 06 April 2011 at 04:51 as a comment on Fungus Overrun

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uhh 5 cards over and nice job saying it was blue... still not too great for the common vampire deck but i like the uniqueness

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Posted 05 April 2011 at 00:49 as a comment on Vampire Blood

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you got some nice defence, but... id recommend some other mill cards...? because expecially traumatize isnt that good...

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Posted 04 April 2011 at 05:52 as a comment on mill

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Never seen that card before... but holy shit thats good for milling.... thanks for the recommendation that 100% replaces traumatize... glimpse seems more useful at 3 but ill increase it to 4 some how

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Posted 04 April 2011 at 03:26 in reply to #149624 on U/B Mill

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I do agree, traumatize by then maybe can only mill like 10 cards, however by turn 5 there can be many instances where i havent milled that much, and even then 10 cards is effective and if traumatize turns out ineffective there is sideboard, which then i normally take my traumatizes out for nemesis' which come out same turn. Traumatize does its job vs EDH decks though... because by turn 5 even if my mill is effective, ive only taken out 40 cards... which traumatize will take 30 more out.

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Posted 04 April 2011 at 02:51 in reply to #149599 on U/B Mill

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i would maybe recoomend tinker... with mox's it could make a nice easy even 1 turn colosus..... memnite+3 mox's(one being blue hopefully or even a land) and turn 1 colossus...

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Posted 19 March 2011 at 04:04 as a comment on turn 1-2-3 blightsteel collossus

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and alos one leyline is DEFINENTALLY not enough... then you also lack some milling cards too... like you only have tome and archive, memoricide is only really useful while playing friends or easily card predicted decks...(like elves or vamps) over all, your deck just wouldnt make the cut of milling fast enough, and i did reccomend mine, yet even while testing mine out, sometimes i'd crush them, and sometimes id win by having 1 life left and just barely taking out all their cards by a lucky draw.

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Posted 16 March 2011 at 21:29 as a comment on Mill

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I like your deck, however 8 creatures and 4 spells to keep you protected isnt enough. even though teh guard is semi immortal,its still really weak, then you dont have that many strong milling cards, so id recomend some Mind Funerals, and Glimpse the unthinkable. maybe even check out some of my mill decks I made a black/blue mill deck, its turned out quite well so far.

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Posted 16 March 2011 at 21:26 as a comment on Mill

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