Its a solid deck design and looks fun, but everyone in my group who has a serious deck they play with sideboards a board-sweep card for things like this, but it looks fun to play against!
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This looks like a terribly infuriating deck, I like it
Ha I love this deck design! Are there any red cards that could return Goblin Grenade to your hand though? That might help you out
I took a break from MTG to pursue some of my other hobbies for awhile and decided tonight to jump back in to my deck designing. I swapped out four "Demonic Tutor" for four "Beseech the Queen" in this deck because I think although BTQ will be slower to play I will be more likely to acquire a full playset (I have everything but the tutor's and entomb's) Although I am still running into a problem with my control, I have lots of options for eliminating creatures that are in play but nothing else, anyone have any suggestions?
Oh that is cool! I'll be sure to tell my d&d and magic loving friends
Definately you should trim back to 60 cards and run 22 lands, plus 'Harmonize' is a great green draw card
Nice, I have an Eldrazi Reanimator alot like this one, I would suggest maybe using the card NECROMANCY as well? Its an enchant that returns creatures from GY to play but can be cast as an instant
Well I should start by saying I really enjoy the deck, even more so because it is the first mono black Sanguine Bond deck I've come across. My first suggestion was going to be to add Dark Rituals like Asmitty52593 and a few others suggested, your right in that you need lots of swamps for your best abilities (especially if you include a few Zoran Orbs which I think would make a creative and effective end-game move) but you really also need to get it out faster than turn five to make the deck competitve. My other suggestion is to maybe add a few Titan Forges, you can play them early and use your excess of swamps to create charge counters and pump out 9/9 creatures. I know people are gonna argue with that but it is the direction I would go in, and again great job with the deck I look forward to seeing to final product
I know Im not one of the first nine to comment but thought it might be worth chimming in that I have a reanimator deck that works off that similar basis, I use 'Animate Dead' 'Dance of the Dead' or 'Exhume' within the first three turns ((turn one with a Lucky reanimate card, 'Dark Ritual' and 'Entomb', turn 2 if I do nothing first turn discard a creature then 'Dark Ritual' into a reanimate card)) For my Creature base I run 4x 'It that Betrays' 4x 'Pathrazer of Ulamog' (Which is UNSTOPPABLE if played fast enough) and a 'Thraximundar' and 'Malfegor' for flavor.
Hey this is a Really neat design! I would suggest 'Turn Aside' to protect your reactor from 'Revoke Existence' Like the others suggested and maybe 'Voltaic Key' if you can find room, it'll let you untap your artifacts for added charge counters and its cheap so you can easily play it early game. Again great job
You've got a lot of good cards but too few of each to consistantly draw them each game. I would suggest taking out a few and replacing them with more copies of the ones you really like, otherwise an interesting deck.
Interesting deck, this is the first mono white infector I have seen and it looks pretty solid. This may have been mentioned above (I tried to read through everything but there are too many responses, not a bad thing!) but have you thought of putting in a few Steel Overseers? They will boost your creatures like Ajani but for cheaper
I am thinking of putting in GEMPALM POLLUTER (to deal some direct damage) and LORD OF THE UNDEAD (to return gempalm to my hand)
Dude it is LEGENDARY, You cannot have more than one in play!
Oooo fun deck! I run a red Land D speed-deck and I would suggest taking out the 4 Ice quakes and replacing them with 4 Strip Mines, Its basically a FREE land destruction, the only down side is you can't play another land that turn. Also you might wanna put in some other damaging spells since it could take you a while to pull the terravore.
With the right hand you drop a 6/6 creature on the 3rd or 4th turn, big creatures coming out fast coupled with the disruption of mana destruction has lead to a good number of wins. Losing to LD however is NOT fun, so I dont suggest that anyone play a deck like this against their own friends . . . . . . too often.
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