Wiebeast_462

19 Decks, 36 Comments, 1 Reputation

Yeah I noticed that after posting, but haven't been on this site much to update. I haven't had much fun playing lately so I've been taking a break from the game.

0
Posted 12 August 2012 at 06:01 in reply to #278500 on Budget Modern Deck that WINS!

Permalink

That absolutely would not work

0
Posted 06 April 2012 at 21:37 as a comment on First Turn Win (2)

Permalink

My first favorite deck was a Graveyard-Wurm deck, I like this one quite a bit, I especially love Scorched Earth!

0
Posted 31 March 2012 at 09:59 as a comment on Wurm Food

Permalink

There are too many different cards for me to get a feel for how the deck is supposed to run, I haven't ever run a deck like this, so I ran a few test hands and the three that I did draw were good. I think if you know how to play this type of deck well then you might be able to put quite a few wins under your belt.

0
Posted 31 March 2012 at 09:52 as a comment on That Poddy-mouthed Wolf is a Heartless Mimicker

Permalink

On second thought this may just be a sh!++y deck

0
Posted 28 March 2012 at 08:07 as a comment on Dark Elf Attrition

Permalink

This one is slower than the other deck I designed and less control heavy, but has more KICK I think, not sure which deck is the strongest so I am up for suggestions. Evan Brixey this is where you come in.

0
Posted 25 March 2012 at 20:54 as a comment on INVISIBLE ARMY

Permalink

"Raven Guild Master + Crafty Pathmage with buff cards like Trepanation Blade" was the first kind of combo I considered when making the unblockable deck, then I decided to make it U/R with a mono blue base, then that sort of morphed into the current build.

0
Posted 23 March 2012 at 08:43 in reply to #243238 on I call it "SUBTERFUGE"

Permalink

I am considering adding some Black Dual Lands to throw in "Tormented Spirit" and "Warped Devotion" if this current build doesn't play test strong enough.

0
Posted 23 March 2012 at 08:36 as a comment on I call it "SUBTERFUGE"

Permalink

I had chosen him because I could make him flying and because he was U/R, but I dropped the U/R aspect and went with Zephyr Sprite instead

0
Posted 23 March 2012 at 08:35 in reply to #241891 on I call it "SUBTERFUGE"

Permalink

I really like Splashing red to add a Hellrider element to the standard token build, very nice

0
Posted 17 March 2012 at 21:49 as a comment on Ummm... hellrider tokens?

Permalink

I would include cards like "Demonic Tutor" and a full play set of "Overgrown Tomb" if I had the $$$ to spend, however I am on a budget and working with the cards I already have plus what I can pick up for cheap.

0
Posted 11 March 2012 at 09:50 as a comment on Dark Elf Attrition

Permalink

Love the Zombie build

0
Posted 08 March 2012 at 16:40 as a comment on Zombies! Somehow I knew this would happen.

Permalink

I like it but it doesn't look like you'll be doing much of anything on turns 1 and 2, and there are a lot of "One of's"

0
Posted 11 November 2011 at 21:44 as a comment on ZOMBIES

Permalink

"Skullbriar, The walking grave" I have NEVER heard of that card before, it is awesome!

0
Posted 11 November 2011 at 21:35 as a comment on Mind Mill

Permalink

After changing the mana base I have considered swapping out the 3 Sing in Blood's (there to help speed along the discard/megrim-caress combo) for 3, or maybe even 4 Dark Rituals. Hypnotic Specter used to be a real terror because of the damage it could do starting on turn 2 when used with a Dark Rit, I also like the idea of being able to play a first turn Megrim,

The big question I am trying to answer is what is most beneficial to my deck, early card draw or early mana ramp? Any input would be greatly appreciated. (Last few cards coming in this week and I will update after extensive playtesting)

0
Posted 05 November 2011 at 21:29 as a comment on Death by Discard

Permalink

Was going through my land box tonight to put this deck together and realized that I should make an adjustment to my mana base, here is the original draft:
4x Blackcleave Cliffs
4x Akoum Refuge
4x Dragonskull Summit
10x Swamp
I chose these cards because I had nearly all of them already (just lacking a few Blackcleave Cliffs) and because I think this gives me the correct multi-color balance to the deck. While pulling the Akoum Refuge's I noticed that I also have a full playset of Lavaclaw Reaches hanging out in my box.This card functions the exact same as Refuge's minus giving me one life but has the added bonus as being able to function as a creature with Fire breathing if necessary. Since this deck has very few creatures in it I decided to go with the Reaches instead so that I can have that extra creature in a pinch. If I am getting hammered by a creature and need to block to save my life or just to give me another beater to bring my opponents life total to 0 I think that the Reaches will prove to be the better choice and they don't affect the decks main mechanic or add any to the dollar amount I need to spend to finish building it.

0
Posted 03 November 2011 at 06:55 as a comment on Death by Discard

Permalink

I like it, but how do you plan to stop your opponent from playing spells so you can transform your werewolves?

0
Posted 04 October 2011 at 04:27 as a comment on Werewolves Done Right

Permalink

how are you going to reliably get one of your 4 eldrazi in your hand? you may want to add some tutor cards

0
Posted 15 August 2011 at 14:38 as a comment on Eldrazi Slavers

Permalink

Oh and you might want to look into Haunting Echoes, I think that card might peek your interest

0
Posted 05 August 2011 at 17:09 as a comment on Cicatri et facies est Deo

Permalink

I think bitterblossom and darkconfidant are going to keep you from pulling off a successful luminarch's ascension, I would suggest cutting out white altogether, and maybe even trying to make this mono black.

0
Posted 05 August 2011 at 17:07 as a comment on Cicatri et facies est Deo

Permalink

1-20 of 36 items

1 2 Last