This is a fun deck! Curious, on average, how many turns does it usually take for you to win with this deck?
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This is truly evil.
I see potential in this deck, you just really need to work on your mana curve, because these token generation decks should be beautifully fast and the way you have it set up right now can be slow most of the time, and I would start reworking this deck by condensing your creature setup, then build your spells around that. Hope this helps.
Love the theme of this deck! I am curious though if burned at the stake works well for how you play this deck.
Fun deck! The only problem I see is not being able to use the galvanic's metalcraft quick enough, I would replace it with Lava Spike and would work great. Here is a deck I've built in standard if you want some more ideas:http://www.mtgvault.com/urinduil/decks/bs-burn-standard/
I love this deck!!! Your creature setup is really good, though I would (in how I play creature heavy decks) suggest that you condense it to 4x Incandescent, 3x Animar, 4x Smokebraider, 4x Flamekin, 4x Brighthearth, 2x Soulbright, 3x Horde, 3x Vigor, 3x Purity, 3x Dread, 2x Dust, 4x Forgotten, and 2x Magmatic.
I love this deck!!! I don't see any issues with it, though it would be great to try to mainboard alliance of arms. I haven't built or played out my token gen. deck ideas yet, but I would love your input on them:http://www.mtgvault.com/urinduil/decks/eldrazi-generation/http://www.mtgvault.com/urinduil/decks/bring-out-the-humans/http://www.mtgvault.com/urinduil/decks/token-funobsession/http://www.mtgvault.com/urinduil/decks/bring-out-the-tokens/
Kuddos for the spin-off of my deck. As for suggestions, I really don't have any. It really depends on how slow this deck plays and/ or getting out awakening zone to then play it fast, I would maybe tweak a few things, but as for now, I would just test playing it then make the call. I really don't see any problems with it, except if you had the money I would run enlightened tutor instead of idyllic tutor.
To get out plague spitter quicker, I would first recommend looking into creatures with transmute or transfigure, such as dimir machinations or dimir house guard, and aside from that, possibly run birthing pod, diabolic intent, or remembrance. And depending on where you are in your game, you could run golgari thug for recycling spitter from the grave.And here is my version of your deck:http://www.mtgvault.com/urinduil/decks/death-debt/Always appreciate your comments.
Looking more at your deck, which I might eventually build my own version, cards you should consider putting into your sideboard at least if not trying to run mainboard are suture priest, deathgreeter, grave pact, ogre slumlord, and thraben sentry (concerning creature control and life gain); breath of darigaaz, dry spell, infected vermin, rain of embers ( playing off of plague spitter's ability). My take on this concept of your deck would be to run a bunch of plague spitter and similar abilities along side of cards that give me life each time a creature dies to where I am continually draining my opponent of his creatures until he forfeits or my little guys have hit him enough times for the win.
martial coup? timely reinforcements?
You should consider hex parasite and go from there.
I love the idea, but impossible to readily work, the few cards I would suggest are mana bloom, chaos moon (iffy), elemental resonance, and trace of abundance for continual mana production after you destroy the field. I would also suggest running copy Enchantment, and maybe vernal equinox.
So I have updated my Ignus Deck, and in doing more research found a lot more cards worth substituting in that can replace a good amount of your deck depending on how you are wanting to play this deck out. http://www.mtgvault.com/urinduil/decks/antigreen/
I like it, the only thing I would try to add to it is valakut and cosi's ravager.
Overall, I love your idea, and I just like to nick pick, but if you are doing mono red human deck, a staple (IMO) you should be running is reckless waif. Aside from that and keeping it to a budget, not bad. But if you have more money and time to put together, look at my deck for some idea, but try to put in only 1 or 2 drop humans and keep to your original spell setup more or less for burn but also token generation.http://www.mtgvault.com/urinduil/decks/bring-out-the-humans/
i looked into our similar deck ideas more, and read on more cards that would make them pure evil, and we should at least sideboard quash, a fun card from betrayers of kamigawa that can counter and remove spells from all parts of the game. It plays for 2BB, so at most 3 when mainboard. FYI
A little slow build, but hilarious once you get the right mana
Awesome idea! keep up the good work!
Why is this deck unloved? I love this idea!
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