Not to sound like i know better or anything, but i get such a nice flow with every third card being a land, same goes for all my decks, even my landfall deck. But thanks for the input mate ;-)
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Yes, but missing a land drop could be fatal since i'm continously using mana on the equipment and elixirs
It's just a good balance with 20 to 40 , so i won't :) old habit
Yeah.. But after all, you really only need one, and with skullclamp i can draw cards untill i get it, and then elixir the creatures back into the library so i can get them again, so it really isn't an issue :)
But the key form of this is to add phasing to the trinket mages so i can continously search my library for all the artifacts i need to win.
No, because using it on one of the ornithopters in coordinance with cranial plating is a good way to win, because people rarely use walls.
Blood ghast, nether traitor and reassembling skeleton are cards i would recomend for a sacrifice deck, since they are so easily brought back to be sacrificed again, also grave pact is a nice addition, orzhov pontiff works good if you go white, other than that i would remove the treacherous traitor and unhallowed pact,
Allrigth, just stuff it full of things with islandwalk, a couple of stormtide leviathans and mass polymorph! Sounds cool? Because i know it is ;-) but cards you really need are ponder, encrust, water elementals(best versatile cards in that theme) and perhaps some merfolk, make a first draft and i'll maybe think of more, but untill then i'm out of ideas.. Perhaps do a search on islandwalk and see if there's something that catches your eye,
You could make it into that with a little work.. But usually this is a round 4 thing, since it needs a bit of preparation
Let me give you the most insane mana ramp combo i know of ;) Amulet of vigorMana flareCollective voyageHere's what you need to do ; Get one amulet of vigor out in round one, then use standard ramp spells or elves to widen your pool, then you get out one or two mana flares, throw out collective voyage and use everything on it, then enjoy your 10+ mana to do it again to get out ALL your lands, now you're up to more than enough to do anything you'd like. I'd reccomend using genesis wave and keep a couple of hammer of pourphoros to give all your creatures haste, then swarm your enemy with the biggest creatures you have, or use your insane pool to throw out heavy hitting spells like red sun's zenith and urza's rage.. Throw in a couple of reverberate or increasing vengance
I just threw this together with a few basic ideas on how to make it work, i probably need to make some changes and stuff.. But i tried to avoid all the really big ones, since they cost insane amounts of money..
As steady as this is i don't think rites would help you enough to make up the difference, but i think you should try it like this, time for playtesting, don't you think?
The astral cornucopia is a long term investment, that really pays of if you use doubling season, but as of now the ramp looks really good, swap out 1 sphere for another nyx, and you can ripple or hibernate in every single one of your dragons with no problem.
With doubling season, that card would be amazing! But drop reforge the soul and 1 hibernation, keep the shrine.
I thought you knew this? Isn't that why we were working so hard to not let go of the high mana ramp?
You pay mana according to the amount of age counters on it, if you gan't, sacrifice it.
Or scourge of kher ridges! I totaly forgot about that one! Oh my god i need to get my hands on a few of those! ...
Replace the two rite of flame with dragon tyrant? Because at that point there is no need to keep paying hibernations end's upkeep cost, and paying 4 or 8 red mana to have 1 or 2 6/6 flying trample doublestrike guys for 1 attack? You really don't need more than that.
Or you could add 3 crucible of fire instead of more dragons? That would be great! I think..
Put in 2 reforge the soul, a shrine to nyx and add 3 heavy hitting dragons?
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