tshufelt

43 Decks, 77 Comments, 13 Reputation

If you take out the Sylvan Safekeeper the deck would be modern legal. Personally, I would rework this entirely. Start with a mechanic and work your way from there, there are a bunch of search tools like Gatherer that you can use to custom search for whatever you need. Whereas this is a creature based deck, I would look for more creatures that have activated abilities that trigger when other creatures come into play, i.e. Herd Gnarr. Hope that helps!

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Posted 10 September 2016 at 17:45 as a comment on girlfriend deck

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Agreeeeed.

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Posted 19 August 2016 at 18:30 in reply to #587981 on Titanic Mastery

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My apologies, I wasn't aware that there was a Blinkmoth and an Inkmoth Nexus.

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Posted 19 August 2016 at 18:11 in reply to #587984 on Cool Story, Bro. (Turn 2/3 ML)

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You can make your life total irelevent by turn 3.

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Posted 17 August 2016 at 22:22 in reply to #587982 on Eternal

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I only need a few land to set things off and the deck is so mechanic based that I can't take resources for BM Nexus. Pendelhaven is cool but running 4 of them is ludicrous, what with the whole legendary rule. Keep the input coming, though!

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Posted 17 August 2016 at 22:20 in reply to #587984 on Cool Story, Bro. (Turn 2/3 ML)

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A fuckin greed man, I didn't put them in here because I thought the price of the deck would deter people from playing it haha.

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Posted 16 August 2016 at 17:12 in reply to #587876 on Eternal

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Thanks for all the input! I considered Become Immense in the past but I don't think it keeps with my vision for this deck, the idea was to make something explosive and super cheap mana-wise. I put Apostle's Blessing in there before and eventually took it out because it detracts from your possible turn-2 wins. I just put in Ranger's Guile for the hexproof instead.

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Posted 16 August 2016 at 17:08 in reply to #587879 on Cool Story, Bro. (Turn 2/3 ML)

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I actually added that and a bunch of other things, I totally forgot about that guy.

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Posted 16 August 2016 at 16:58 in reply to #587876 on Eternal

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I was in the middle of updating haha, sorry about that. It's good now.

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Posted 16 August 2016 at 16:57 in reply to #587884 on Eternal

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Oh well, it would've been nice. Thanks for the feedback.

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Posted 16 August 2016 at 16:36 in reply to #587876 on Eternal

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I have the deck and there is a much simpler way. Turn 1 is the same, drop an elf. Turn 2 drop a Groundswell, two Mutagenic Growths or Might of Old Krosa, then drop an Assault Strobe, attack for 5 with doublestrike. It isn't consistent turn 2, but it's very achievable and if you play-test it a bit you'll see that turn 3 win is more consistent. Flesh and Blood are in there to go over weenie blockers and if they do block, they're out a creature and you can attack next turn.The biggest problem lies in the fact that all the other creatures in here cost 2 so you can't play them right away. Thanks for the feedback!

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Posted 11 March 2016 at 19:04 in reply to #577467 on Cool Story, Bro. (Turn 2/3 ML)

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Scute Mob!

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Posted 09 January 2016 at 19:13 as a comment on Hydra +1/+1 Counter Deck

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My bad haha.

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Posted 11 December 2015 at 02:54 in reply to #569740 on Even My Land Hates You

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Howling Mine!

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Posted 11 December 2015 at 02:39 in reply to #568218 on Thoroughly Modern Izzet

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Why 61 cards?

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Posted 11 December 2015 at 02:34 in reply to #569740 on Even My Land Hates You

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Very interesting idea, I haven't really seen Awaken as a mechanic before. I think Oracle of Mul Daya would be great in this, or Ranger's Path for that matter. Another suggestion: I would personally ditch some of the higher cost Awakening spells like Roil Spout and Sheer Drop, maybe switch them out for some zendikons (Wind Zendikon is a personal favorite of mine). Hope this helps!

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Posted 11 December 2015 at 02:30 as a comment on Even My Land Hates You

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@OneofMany, Blisterpod is under advisement, but I'm looking for more initial mana to get this thing going faster and I also would prefer if he produced colored mana. Bloom Tender is kind of the same deal, though it would help in the long run, I don't see it being much use in the beginning of the game. It doesn't matter what he's producing if I don't have enough colors among my permanents.

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Posted 11 December 2015 at 02:23 in reply to #569490 on What Land?

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I can't say that I encounter a lot of manaless decks to be perfectly honest. Though Not of This World is a good card, I don't know if it would be a great fit in this deck. FoD is the only creature that it would do any good and you aren't always going to get him out.

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Posted 11 December 2015 at 02:18 in reply to #569490 on What Land?

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I'm not really into paying hundreds of dollars, as much as I love this game. I also built a $30 three turn deck, check it out it's called Ascension.

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Posted 11 December 2015 at 02:12 in reply to #569691 on Wut

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I actually added Muddle the Mixture for fetch and countering. Apostle's Blessing wasn't a great choice, but I can't stand to take out the other buff cards, especially Chief of the Foundry, he's a good chump blocker and boosts my artifacts.

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Posted 04 December 2015 at 18:37 in reply to #569229 on Wut

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