trollking21

165 Decks, 1,175 Comments, 230 Reputation

dead bridge is a mid range card on its best day
and tragic slip or murder could replace them

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Posted 03 December 2012 at 20:09 in reply to #307512 on Golgari Zombies

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Kiki-jiki could function as a second splinter twin for this deck
I'm also not sure chemisters trick is really a good card at all let alone here

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Posted 03 December 2012 at 17:44 as a comment on Faerie Chemistrickery

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Hellhole flailer comes with an attached fling

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Posted 03 December 2012 at 17:39 as a comment on Sacrifice-Recycle

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It's technically one card short of the actual tribal requirement (20 of the same)
And that's cause I'm ping to try to compete with it

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Posted 03 December 2012 at 17:36 in reply to #307741 on Zombie

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Ya the knight of infamy is a pretty brave guy and falkenrath aristocrat is a really hard guy to deal with is why he's in here sac a gravecrawler he's indestructable it's all about the race I twenty

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Posted 03 December 2012 at 17:35 in reply to #307691 on Zombie

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No curve doesn't go high enough for bonfire to be good and I don't want to see bonfire in my opening hand ever

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Posted 03 December 2012 at 08:23 in reply to #307679 on Zombie

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Or run a transformative sideboard altogether where you put in primal hunter Wolfir silver heart an cards like that an take out unburial rites

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Posted 03 December 2012 at 08:21 in reply to #307640 on Humanimator (Standard) - Suggestions?

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Did some sample hands then I realized why the deck looks like it has so much good stuff, you cut your lands short 20-21 is a way safer number at 18 you'll throw a lot of hands back and that hurts this deck

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Posted 03 December 2012 at 08:07 as a comment on Can't Touch This

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To be honest ajani could be subbed for silverblade paladin i think that this would a very solid improvement (ajani is flying double strike not lifelink)it does seem like zombies might be able to send you on your Blackfoot and never let up also Geist will die against blue white decks that know what your doing game two (they play Geist an you both sac)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=408250
My zombie deck

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Posted 03 December 2012 at 07:54 as a comment on Can't Touch This

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If you use the sample hand option on here at all you have to USE it like when I use it for sample hands I do about 60+ hands (takes about 20 minutes) you just Ignore 5+ land hands and 0 landers and count the rest as actual hands
But ya either use it alot or not at all

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Posted 03 December 2012 at 07:47 in reply to #307441 on Junky Conference

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=408250
Check out my zombies I need one more comment to front page it

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Posted 03 December 2012 at 07:42 as a comment on Stand alone sliver deck

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Your lands could use work a city of brass would help and just a general 2-3 extra lands would help

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Posted 03 December 2012 at 07:40 as a comment on Stand alone sliver deck

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If with 12 creatures you routinely don't get a creature you have far worse luck than I do lol

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Posted 03 December 2012 at 05:13 in reply to #307562 on Infect quick win

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You just need 1 creature thou

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Posted 03 December 2012 at 04:07 in reply to #307562 on Infect quick win

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The nessecary evil of running zombies poet is your sources of mana should all produce black for geralf's messenger
Also I run just 1 rootbound crag and am secure in my mana you don't realize poet that every card tht takes green or red mana just takes 1 of that color
I'm not sure I dig flames but if your killing alot of x/1's I guess it's good
Personally you've seen my list you know how I would run it

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Posted 03 December 2012 at 04:06 in reply to #304524 on Jund Zombros

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Some of the creatures you don't need 16 you might need 12 if that because if somebody doom blades your glistener elf after your pumped up you lose anyway

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Posted 03 December 2012 at 02:51 in reply to #307562 on Infect quick win

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^lol that's the banned modern combo
There's also might of old Krosa +4/4 for 1

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Posted 03 December 2012 at 02:36 as a comment on Infect quick win

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In some ways because its not dependent to have other creatures swing with it (mogg flunkies is not good because a midrange deck will smash your other creatures and leave you sitting with a useless mogg flunkie so I'm saying its worth 1 mana to get haste and lose a really nasty drawback
And about treasured find is bad for tempo by turn 3 your vexing devil isn't very scary and Niether is most of your cards in a deck where your racing to twenty you don't want to have to spend two mana to recur something web you can just run more threats

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Posted 02 December 2012 at 23:53 in reply to #307474 on The new Hotness

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Your running power 9 your argument is invalid

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Posted 02 December 2012 at 23:43 as a comment on Aggro Control

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No rancor zombies love rancor
Why dead bridge Goliath he's a junk rare
Corpse jack menace is just not that good either

What you've done is built a slower more grinding zombie deck which is taking away zombies best part speed
http://www.mtgvault.com/ViewDeck.aspx?DeckID=408250
My jund zombies

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Posted 02 December 2012 at 23:41 as a comment on Golgari Zombies

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