If its supposed to be fast I'd recommend Vampire Lacerator... A 2/2 for 1 is fantastic and theres enough lifegain/damage to counter the 1 life a turn
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I like it.. It's sort of like Polymorph but more original... I knew there was a use for Djinn of Wishes somewhere :).. As to your comment the other win cons are Celestial Colonnade/ Sphinx of Jwar Isle... There would also be Banslayers but I don't want to buy those
Look at your mana curve, you have 7 cards that cost 7 or more mana... The urza lands will help but 4 Ionas is probably too much
Wall of Souls
Blademaster is a soldier... Swap for Knight of the Reliquary
Leveling Up is an activated ability... So yes it will help them level up
The creatures are probably going to die before you can get a decent enchantment on them
Also, drop some of the Broodmates or some of the Siege-Gang Commanders for Lightning Bolt... I'd say -3 Broodmate Dragon -1 Jund Hackblade -4 Mountain -4 Forest -4 Swamp +4 Lightning Bolt +4 Savage Lands +4 Dragonskull Summit +4 Rootbound Crag
You need to improve your mana base... Cards like Savage Lands, Dragonskull Summit, Rootbound Crag, and other dual lands will insure that you have the colors you need. Also Jund Hackblade is fairly worthless especially as a 1 of... Either add another Maelstrom Pulse instead or Borderland Ranger is a better 1 of...
Training Grounds
Transmute... Just in case I don't draw Dragonstorm I can transmute to it
Good point I missed the artifact lands
preeminent captain?
Sideboard Fog?
Earthquake
Its casual and I don't feel like dropping $20 on a playset of either of those
Seething Song and Rite of Flame
18 Lands isn't close to enough especially with Sphinx Soverieng who costs 8 to cast... Check out my "rework" deck for ideas
Did you read Leyline of the Void?
I believe it goes, "Hup, two, three, four, dunno how to count no more." Also please check out my Kor deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=62942
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