Thorai

41 Decks, 104 Comments, 9 Reputation

Why no percusor golem? 5 mana for 9 power is a good deal.

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Posted 20 July 2011 at 19:47 as a comment on Constructed Destruction

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Awesome idea for a deck At what turn do your gobo's turn into 5/5's? And how about overrun as a win condition? And when does M11 rotate out of standard?

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Posted 20 July 2011 at 19:46 as a comment on a new kuldotha

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For a card to resolve you need a phase in which it happens. Clearly that would be the end step for this combo. If you time your Sundial in the 2nd main phase you will skep that phase.

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Posted 20 July 2011 at 19:40 as a comment on Sundial ftw

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Add some cards to deal with early rush.

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Posted 20 July 2011 at 19:37 as a comment on Purifying Fire

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Elspeth kills the other Elspeth so you have room to get rid of 2.

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Posted 20 July 2011 at 18:05 as a comment on soldiers unite

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Really nice deck. How about 2x Grand abolisher? And how about Oblivion ring with Sundial?

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Posted 20 July 2011 at 12:30 as a comment on U/W control (standard)

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Yeah it is a bit random, try to cut some cards and focus on the cards you really want to draw. And it is a really equipment heavy deck for just 2 Outfitters.

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Posted 20 July 2011 at 12:26 as a comment on Kor deck for casual games

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It does work.

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Posted 20 July 2011 at 12:23 as a comment on Sundial ftw

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Add some mana ramp, and get some ideas what you want to do with your deck and work towards that.

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Posted 19 July 2011 at 23:19 as a comment on All Mythics

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So the reason why my deck will probably not be competitive is no defence against mass removal and with myr mana sources a lot of the ramp is on the board. Second problem is RWD and my deck wont be working till turn 4.

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Posted 19 July 2011 at 21:25 as a comment on Myr deck

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Yeah I checked it and in Standard the decks are way too fast to get away with a mana curve that has not over 70% < 4 mana cost. Unless you play blue and protect your cards with mana leak etc. And the star in this deck is tempered steel and you cant splash blue with it due to the double /w mana cost.

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Posted 19 July 2011 at 21:21 as a comment on Myr deck

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Blue sun says target player, so an awesome mill combo. Yet I doubt it will ever fire in standard due to mass removal. You might want to look at your mana curve and add some removal (dispatch, o-ring) and of course Tempered steel. Mirrorworks is too slow for Standard without good protection (blue control etc)

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Posted 19 July 2011 at 21:14 as a comment on Myr Mana Machines

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Thanks for the advice, but I am trying to make a standard deck not sure Matrix fits with that.

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Posted 19 July 2011 at 18:01 as a comment on Myr deck

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The doubling chant really is not that great.

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Posted 19 July 2011 at 10:22 as a comment on R/G

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Mishra's factory is a really nice card in this deck, and the Urza's set works nice. How about some dispatch?

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Posted 18 July 2011 at 19:43 as a comment on Shimmer

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Yeah Grim Lavamancer is a good card but your deck can do without. At least untill sept. 18 it will be a nice rush deck.

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Posted 18 July 2011 at 19:37 as a comment on Rise of the Goblins!

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So many new combo's are possible with that sundial. Just need someway to make sure you have it in your hand. Ponder will speed that up nicely.

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Posted 18 July 2011 at 17:17 as a comment on Venser's Sundial (You will want to read this)

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Nice deck, and is Goblin King even in Standard atm?

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Posted 18 July 2011 at 16:18 as a comment on $75.00 tournament goblins

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Really nice deck. Shame the etched champions had to go, they are awesome in any soldier deck. But without equip cards a bit iffy. For my taste I would go with a few more 'raise the alarm' and one more Elspeth. Does it play well? Early game wins or?

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Posted 17 July 2011 at 15:15 as a comment on Soldiers done right

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How does the Naya card work?

And how well does it agaisnt mono-black rush with a lot of discard/removal?

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Posted 17 July 2011 at 14:58 as a comment on Super aggressive naya reborn :)

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