TheyCallMeTim...

48 Decks, 123 Comments, 18 Reputation

Yes, but I did it with the mindset of the cycle out in October. I usually do this with several decks I post. I only use the block cards and several others if I have to. That's why in one sense this seems fruitless, but in another sense, once the cycling does happen, I don't lose my deck.

~TheyCallMeTim...

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Posted 01 July 2012 at 17:41 in reply to #265072 on A Grave Vengance

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It's pretty interesting, I do like some of the ideas you have, like memory's journey to cycle cards into the deck and wreath of geists. Those are two cards I really didn't think about. I would suggest for any self mill deck that you at least put one laboratory maniac in the deck and one in sideboard because if you opponents strategy is more of a stall, then it can ruin you. I like this deck, but the only concern is the amount of two drops and three drops. What I mean is this, just in terms of finding what you need is going to be rough with only 2 copies of most cards, but also trying to decide what to play with everything you have. You have a ton of flexibility with the deck, don't get me wrong, but you need to keep the cards that do the most good for the deck and limit your choices, that way, your deck should be more consistent and you should see a better flow. After looking through your deck, here is what I would take out:

Invisible Stalker: he really doesn't help anything, he is just a 1/1 hexproof blocker in this deck, find other cards that fuel the deck.
Gnaw to the Bone: with self-mill decks, I find they need to work fast, so having 50 life is not a big an issue as with having enough cards in you deck.
Dawntreader Elk: even though he finds you what you need, put in 4 copies of HInterland Harbor and put in some Evolving Wilds and you should be good.

There might be several others I would take out, but this deck looks decent so far. Hope these comment helped and thanks for your help with my deck!!!

~TheyCallMeTim...

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Posted 17 March 2012 at 18:50 as a comment on Splinterfright Feeder

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Thank you, those are some good points, I'll always like the other side to the argument.

~TheyCallMeTim...

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Posted 16 March 2012 at 13:41 in reply to #241457 on A Grave Vengance

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For Civilized Scholar, he's is a 0/1 for three with a discard once per turn... even though he can turn big, there are a lot of other cards I can use in the three mana slot that are more efficient.
I've been thinking heavily on mulch and I'm not sure of that one yet.
As for Armored Skaab, I definitely thought of him, however, just because of his decent stats and discard ability does not make him good for the deck. Here's why: 1) You discard the cards. What I mean is, you cannot choose one to take. Even though the whole point of the deck is to put creatures in the graveyard, it can hinder the deck if you discard what you need, and choosing allows for more flexibility. 2) He's more defensive. What I mean is, he has 1/4 stats. As a person who would play this deck I would definitely not feel as pressured by this card as I would a Young Wolf or Ambush Viper. Even though I do like him for his 1/4 stats, he would not cause enough pressure to control early game or late game and all he really does is act as a wall. I would rather have quick pressure and make the opponent play carefully then play a wall and have my opponent feel more free.

Thank you,

~TheyCallMeTim...

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Posted 15 March 2012 at 05:33 in reply to #241436 on A Grave Vengance

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Hmmm... even if so, only one copy would be necessary only because Increasing Confusion serves more mill-based decks.

~TheyCallMeTim...

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Posted 15 March 2012 at 05:25 in reply to #241291 on A Grave Vengance

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Thank you for recognizing who I am.

~TheyCallMeTim...

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Posted 14 March 2012 at 15:31 in reply to #241176 on ADVERTISE 3!!!

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Because that's how I roll.

~TheyCallMeTim...

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Posted 14 March 2012 at 15:30 in reply to #241137 on ADVERTISE 3!!!

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A turn three tinker is still as effective as a turn two tinker. the thing is Lotus Bloom's zero cast cost. You can play the combo on turn two is you have two islands and a lotus bloom but still iffy. You are just getting as much effectiveness from lotus bloom as sol ring. Even though sol ring would require one card less, but still either way, you really don't lose.

~TheyCallMeTim...

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Posted 13 March 2012 at 00:43 as a comment on Tinkering with Blightsteel

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Well seeing as this is more combo based, I would keep the Lotus Petal's in. In my own personal artifact deck I have one Sol Ring and a Mox Diamond. The reason is they are zero cost to cast and can act as you sacrifice. Also, a land I would suggest acquiring is Tolarian Academy. It is awesome. Here is a link to my deck, and while the goals may be different, they all hold the same basis, could give you some nice ideas for cards to add.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=303727

~TheyCallMeTim...

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Posted 12 March 2012 at 21:15 as a comment on Tinkering with Blightsteel

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On the Mirror-Mad Phantasm subject, the real only way to put him to maximum effect is to run 1 copy, even with two, the amount of discard might not allow him to see daylight, plus the focus is a little trying to get out creatures fast, and Mirror-Mad is almost a little too high mana cost for the deck. However, he is always a consideration.

As with Mindshrieker, he would be better sideboard material because of the low cost, he is not as effective as he should be. Also, only being able to discard one for two mana is ok, but my other spells handle this job beautifully. But he is also a consideration.

Yeah, I did forget a little about graveyard removal like the spellbomb, but 3 Naturalize might be able to hold the deck together. If not, Laboratory Maniac should do his job.

Thank you,

~TheyCallMeTim...

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Posted 11 March 2012 at 07:04 in reply to #240388 on A Grave Vengance

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I like it. More creature based, however, with using these sets you really are going bang for your buck.

~TheyCallMeTim...

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Posted 11 March 2012 at 06:56 as a comment on U/G Splinterfright

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Yeah, I know, I'm thinking on it. However, they are the only card in the Innistrad block that is green and offer mana. That's the only reason they are in there.

~TheyCallMeTim...

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Posted 11 March 2012 at 06:54 in reply to #240388 on A Grave Vengance

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I know it's hard to build on $27 dollars, but still it is impressive that it happened. Besides, the creatures I chose were all for the better, because their abilities really help the deck function. Oddly enough, most of these cards are very cheap in cost, hence why I'm also shocked by the price too. Everything works together, and that's always the end goal of any deck, whether it $1000 or $100.

Thank you,

~TheyCallMeTim...

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Posted 10 March 2012 at 16:54 in reply to #240273 on A Grave Vengance

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Oh almost forgot Screeching Skaab and Mind Shreiker. Personally, I would rather be able to at least choose a card then have to mill two with the Skaabs. I did consider them, but I find if your draw spells are pretty heavy then you should be alright. I definitely did consider Mindshreiker, however, due to the decently low mana cost of this deck, he would truly only benefit from milling my opponents, which is not designed for what this deck is to do, but then again, he is good sideboard material against big mana use decks.

~TheyCallMeTim...

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Posted 09 March 2012 at 21:53 in reply to #240026 on A Grave Vengance

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That's why if you read the description using only Birds of Paradise and Mana Leak, when the block rotates out, I do not have much trouble trying to reconfigure the deck. I plan they will release two cards that closely resemble these two, so then I can add those and this deck will still be competitive.

As for splashing in black, I actually tried that, only to find that the triple color suite bogs the game down even more. And besides, the only goal is to really shoot out Forbidden Alchemy now. I find that you do not need the flashback cost as much because you move through your deck so quickly.

Looking at Tracker's Instincts and Mulch, I can honestly say those are two pretty good cards to run in the deck, especially the Instincts with its blue cost flashback. As for Gnaw to the Bone, it might be a better sideboard card... however, with the deck's main function as a mill base, Gnaw to the Bone will not win you many victories, hence its possible sideboard slot. The only drawback to Tracker's Instinct's and Mulch is that they are sorceries, whereas instants give you more flexibility, but I digress, both of these cards would function beautifully in the deck.

Thank you for the suggestions!

~TheyCallMeTim...

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Posted 09 March 2012 at 21:48 in reply to #240026 on A Grave Vengance

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But the deck isn't nearly as big as it should be. Besides, you need land.

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Posted 09 March 2012 at 00:08 in reply to #239852 on COMMUNITY PROJECT DONE RIGHT (bug countertop)

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I would put two more Wasteland in, one Rishadan Port, and put in 4 Underground Sea, 7 Swamp and 5 Island.

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Posted 08 March 2012 at 20:36 as a comment on COMMUNITY PROJECT DONE RIGHT (bug countertop)

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Dear MTGVault Community,

Please look at this deck... actually an advertisement for decks. I want to get this to the front page so we can see more decks hit the front page.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=307378

Thank you for your support,

~TheyCallMeTim...

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Posted 08 March 2012 at 15:05 as a comment on Sadistic Evil

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Yeah... I'm not liking it one bit. But I do like this deck btw, I just wish we could not have these accusations.

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Posted 08 March 2012 at 15:03 in reply to #239720 on ...Bigger red.

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Dear MTGVault Community,

Please look at this deck... actually an advertisement for decks. I want to get this to the front page so we can see more decks hit the front page.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=307378

Thank you for your support,

~TheyCallMeTim...

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Posted 08 March 2012 at 15:02 as a comment on ...Bigger red.

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