I mean, there are at least 200 different dual/triple/tribal lands to improve the manabase depending on the budget and desired speed of the deck.[[ancient ziggurat]] if you are willing to go full creature[[unclaimed territory]] and [[unknown shores]] otherwise. And also lands like [[dismal backwater]] etc.Lay of the Land has to be top 50 worst cards ever printed in the entire game of magic, don't run it, not even when held at gunpoint, have principles!Generally speaking, the best way to build slivers is to go all in on +1/+1 lord slivers, sinew, predatory, and muscle. Then to add cards like [[Winding way]] and [[lead the stampede]] as your only non-creature spells. If you must play other non-sliver spells, then [[Negate]] is not an awful one. And other cards that allow you to search for specific slivers for specific situations are also probably a good idea. [[Fauna Shaman]] and [[Evolutionary leap]] should be cheap hopefully. They allow you to get the slivers you need when you need them, though at a cost.[[Groundshaker Sliver]] is just bad almost all of the time you would rather have almost any other sliver. [[Battering Sliver]] is almost as bad.
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Hmmm, it's really strange seeing a loam deck without Saga especially with The Underworld Cookbook being a 1 CMC artifact. Could just cut some number of Finale of Devastation for spellbomb and a haywire mite and maybe something else and give the deck another angle. Also I would imagine it is an issue that only Lili kills big Murktides, an Assassin's Trophy or Sheoldred's Edict seems warranted.
16-18 lands is kind of the standard for decks like this in Pauper. Lórien Revealed means 18 = 22 to start, and then 8 cantrips make it so that 22 is enough to hit 4 drops on curve most of the time.The way to think about the format is that you can't Show and Tell an Emrakul or shit out a Primeval Titan or The One Ring so games last longer and are more grindy because the power ceiling of any one individual play/card is lower. As a result you want to minimize flooding as much as possible.
Hahahaha, yeah it's my go to deck as of now as well. I do miss modern 8 rack tho. Break the Ice -> Surgical against tron will forever be in my heart.
No frogs no forces, might as well play pauper.JK, but not really. I would say that more [[Spell Snare]]s are a good idea, the card just catches so much in the current metagame you cannot really justify fewer than 3 in the 75 I don't think. But then again, I also don't think anyone should be playing modern nowadays so...
Oh to be 13 again, trying to make fungi work xD ([[Mycoloth]] was my favorite card for a few years, but it is only really good when already winning and only when the opponent has no removal).[[Sporesower Thallid]] really has to be a 4x in these decks, same may be true for [[Sporoloth Ancient]].[[Parallel Lives]] on the other hand is quite win-more. A tempo-negative card that requires a board presence, it does however stack with extra copies of itself unlike [[Fungal Plots]] which you really never want more than 1 of. Lastly, 20 lands is too few.
night of souls betrayal
More cantrips fewer lands? There is no way that a mana curve like that with 4 opt 4 consider needs 24 lands.
Snap gets a lot stronger with Familiar and Azorius Chancery, so at least in a vacuum it makes sense to move towards other cards whose strengths you can leverage more fully.
Why no [[Force of Will]]?
See, it's shit like this that could actually get me into edh. Especially seeing as how a creatureless [[Skithiryx, the Blight Dragon]] edh pox deck is probably a faster way to lose friends than to have sex with their mothers and is simultaneously the one deck I ever found interesting in the format lol.I wonder whether more removal would not be warranted. [[Malicious Affliction]], [[Tragic Slip]], [[Snuff Out]], etc.
I would cut [[Mind Shatter]]. The card works best with X => 3, but since you have no mana acceleration, this means turn 5-9 for you, at this point, most opponents will have 1 or 2 cards in hand at most, and likely 0 as you have over a dozen other discard effects.Besides that, if you aren't going for something competitive, this looks quite playable, maybe play around with a hypergeometric calculator to figure out the ideal land count for the deck, for example, currently, the odds of having 2 or more lands by turn 2 assuming you kept 7 cards and went first are 65%, which is not great, so increasing the land count by 2-4 would be reasonable.Assuming you did not study hyper-obscure maths that not even my MSc Maths friends are aware of, you can uses sites like https://aetherhub.com/Apps/HyperGeometric to figure out the optimum.
I have lost some games due to having 2 deep anlyses in hand and 3 lands in play, that is true. But with 4 brainstorm to get rid of it, 8 ways to mill it, and 4 ways to discard it, the cost of running the card is outweighed by the benefit. It does allow you to shift gears and have a lot of staying power in the mid to late game, which I find valuable enough to keep playing the card as a 3x, though a lot of builds only run 2 for the exact reasons you outlined.
This, and 12 lands is too few for any deck that doesn't play 8 or more mana dorks like Elves does. Also, [[Locust Miser]] is probably the single worst card out of the 30 000ish unique cards in mtg to play in a discard deck. Followed closely by [[Gnat Miser]] and other max hand-size reducers.
I think a heavier lean into artifact lands, furnace, den, vault, would maybe be required. In truth I think Mardu is one of the most fun puzzles currently playable in pauper. You can go ephemerate, initiative, wildfire, blood fountain, Orzhov blade + blast & synth, etc. Good luck brewing!
I generally play decks deck with enough removal and/or counter magic to deal with Archeomancer, but watching gameplay from the Jeskai Ephemerate / Azorius Familiars side, it's impossible to avoid the conclusion that Archeomancer can win a game on its own. But looking at the deck, I dunno what I would cut either tbh.
I think the lack of [[Refurbished Familiar]] is a crime xD As much as I abhor playing against that card. It's too good in a deck like this as it both acts as an evasive flyer to go along with your other evasive flyers, but also combos with them and is another in a long, long, long list of 2-for-1s in the deck.All that said, it would likely require a lot of card changes, more artifact lands, and weaker synergies for Rebirth and Dispute and thus also lower copies of these immensely powerful cards.
Looks like Familiars but worse. But there are good reasons to stray away from the familiars formula, so that's not a mistake by definition. What is a mistake by definition is not running [[Archaeomancer]] in your [[Ephemerate]] deck. You really need to find space for at least 2 copies as it can singehandedly lock the opponent out of the game in a lot of situations. Perhaps cut some of your bounce effects for it? Running 9 is kind of pushing it.
Why [[Zulaport Cutthroat]] and [[Blood Artist]]? there does not seem to be enough synergy / tokens to justify them.
Yeah, I have retreated into Pauper, makes all the different flavors of sometimes borderline cataclysmic bullshit going on everywhere else seem kind of silly.
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