Sunblast'em

50 Decks, 240 Comments, 39 Reputation

Solid control deck, good job Poet :)

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Posted 10 November 2012 at 00:03 as a comment on Tamiyo's Revelation

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Thank you I made some changes to the SB.

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Posted 31 October 2012 at 16:27 in reply to #300167 on Rakdos discard

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Wayfaring temple can have a good synergy with the Geist if you find a way to always hit :).

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Posted 27 October 2012 at 16:10 in reply to #299563 on Armada Charm

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I would probably want to make the mana curve move towards the 2 converted mana cost portion of the to quickly overwhelm the opponent and also some permanent token generators will have more synergy with the Parallel lives.

-2 Snapcaster
-3 Loxodon
-1 Armada Wurm
-1 Entreat
-2 Rootborn defenses
+4 Precint Captain
+4 Wayfaring Temple
+1 Call of the conclave.

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Posted 27 October 2012 at 04:09 as a comment on Armada Charm

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Thanks bro :).

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Posted 27 October 2012 at 03:50 in reply to #299475 on Bant aggro (Standard)

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Thank you for commenting in my bant aggro deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=399239.

I really like this deck they only small change I would do probably is -2 Teleportal +2 Cyclonic Rift, -1 Mob Boss +1 Electromancer(Really nice combo with the overloads)

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Posted 26 October 2012 at 20:14 as a comment on Krenko's Factory

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You are right the Travel wasn't a great idea I replaced it with think twice since it benefits most of the creatures + nets me a card.

About instincts, the thing is that not only nets me a creature but fills my graveyard with flashback spells so I believe I will keep it.

Heavy removal has been a challenge, I am adding strangleroot geist and moorland haunt to deal with that.
Any Ideas for the SB?

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Posted 26 October 2012 at 19:11 in reply to #299475 on Bant aggro (Standard)

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Took out Chandra, but left lili because the recurrent discard + make opponents sacrifice creatures is specially good for this deck.

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Posted 25 October 2012 at 17:08 in reply to #296533 on Rakdos discard

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Thank you for your comments, I made some changes to the deck

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Posted 25 October 2012 at 17:06 as a comment on Rakdos discard

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Check out this video series. http://www.youtube.com/watch?v=4wwIQqgAcw4&feature=relmfu

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Posted 15 October 2012 at 16:57 in reply to #296483 on Demonic Brilliance

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I love this deck and you could include even a singleton Nicol bolas. Sever the bloodline is an amazing removal against tokens/zombies/reanimate I really recommend it.

Check out my Rakdos control deck the main way to win in it is discard.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=393476
btw do you use cockatrice? so we can test our decks :)

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Posted 14 October 2012 at 05:13 as a comment on Demonic Brilliance

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I am grabbing some ideas but I don't think I will be assembling this after all, its a $706.45 deck :S I will rather go a U/B delver for half the price :P

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Posted 08 October 2012 at 23:50 in reply to #294470 on Todd Anderson's U/W/R Control

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Nice one, I would go
-2 Frostburn Weird and
-2 Rakdos Shred-Freak
+4 Ash Zealot(excelent zombie/flashback punisher)
take a look at this deck its also izzet you might grab some ideas:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=391043

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Posted 08 October 2012 at 23:46 as a comment on Swim or Burn , Weirdos Revenge !!!

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Thanks :).

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Posted 06 October 2012 at 23:16 in reply to #294060 on Selesnya's Dream

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Well I would say that you need more commitment to beat-down, why if you have an efficient mana engine to take out fast the best fatties in standard would you like to keep sands of delerium?

I would go:
-2 Primordial Hydra(weak to spot removal a mere Abrut Decay can knock him off @.@)
-2 Sands
+2 Armada Wurm(works great with Drui'ds Deliverance)
+2 Mwonvuli Beast Tracker
-8 Forest
+8 White/Green lands(ensure to include the ones that are forest/Plains for the rangers path)
-1 Fungal Sprouting
+1 Rangers path

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Posted 06 October 2012 at 03:26 in reply to #293881 on Ramping the Wurm

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I would add a little bit more of mana ramp and take out the Seller songbirds, Add a couple of
Collective Blessing too with one in play even a pilgrim becomes a monster lol.

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Posted 05 October 2012 at 16:08 as a comment on Parallel Population

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A couple ok Mwonvuli Beast Tracker will be good to have better access to the Worldspine. You should splash white here and add a couple of Armada Wurm's with the mana ramp you have set up they will be out by turn 4 or 5 most of the time.

Check out my new delver deck and let me know what you think:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=391043

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Posted 05 October 2012 at 15:58 as a comment on Ramping the Wurm

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The thing with the weird is that it is a plan B in case I don't have the delver, it is pretty powerful in this deck because of the lot of cheap spells like think twice that it triggers the +1/+1 of the Weird and 2 direct damage with Guttersnipe, and I can do it twice because of the flashback.

As it is I have been undefeated online, I will test it in next week FNM once I finish building it.

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Posted 05 October 2012 at 15:36 in reply to #293837 on Standard Izzet

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Correct, you reveal it as you are drawing it prior mixing it with the rest of the cards in your hand.

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Posted 05 October 2012 at 15:31 in reply to #293772 on Standard Angelbonfire

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Nice delver, I would probably add some more counters or draw spells though. Take a look at mine and let me know what you think:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=391043

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Posted 05 October 2012 at 03:56 as a comment on Red Delver Wins

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