Someone needs to send WotC some Chinese food with "ban storm crow" witten on it. That thing is way too powerful
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March of the machines, ensoul artifact, tezzeret's touch; this way you don't have to spend less mana on her first ability. I'd also find stuff to take advantage of her second ability: blade of the bloodchief, dingus staff, dross scorpion, mimic vat, profane memento, scythe of the wretched, and well of lost dreams. There are probably others I haven't found. I'd also suggest golem's heart because it seems like it could come in handy sometimes. I know that's a lot of cards, I'm just throwing some out there for you to choose from.
Assuming you still want a counterspell, you have a few different options. Dispel, negate, essence scatter, and disallow are all good.
angelic purge might mae a good removal spell
As far as I know. I'm a bit behind in the older lore
It came out in a set with a spell that let you discard a blue creature (and pay 1 life I think) instead of paying its mana cost. Storm crow was the worst blue creature in the set, it was often discarded. Its flavortext makes it sound more powerful than it is. It became a joke because it was weak, but popular. Plus the mtg community isn't good at letting things go (see the term mill, grizzly bear, etc.). So the joke just stuck around
This deck somewhat relies on surprise factor, which won't work well if it gains much popularity. I'm not sure what to do about that, just something to think about
This isn't standard
Not if you believe
What is this?
There's an enchantment for 1 mana that gives all zombies menace. I'd also suggest wayward servant, and if you have the money liliana death's majesty.
Wait, why does it apply to planeswalkers? I thought we said they were different rules...
Since felidar guardian is banned as of tomorrow, what should I replace it with in this deck, and the below deck?www.mtgvault.com/stormtide/decks/counter-cat/
Thanks you
The legendary rule's the same. This is the planeswalker rule, which is slight different, but has never changed (I think). You can't have two or more planeswalkers with the same type on the battlefield, under anyone's control
Since sram's your commander, why limit yourself to equipment? Why not vehicles & auras too? Or did you want to make an equipment edh and decided to go with sram?
I'd take out he shapeshifters. Yes, they can be weirds, but they don't seem to do much for the deck. Add more weirds that deal with instants and sorceries instead.
Maybe just some general tribal card? Door of destinies, pack's disdain, roar of the crowd. Also, I'd suggest Felhide Spiritbinder to double some of your lords until end of turn, so the abilities can stack
I already have Aegis of the gods which does that but cheaper. However, I cut one for the orbs because of the second ability
I'll keep the assault suit because it seems fun in a multiplayer game like commander. I will get rid of the other two though, and I'll find something else. (EDIT: Removed card was Neurok Hoversail)
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