This looks like a fun deck, never have seen anything quite like it! Lands for the win haha! Going that route, I'd add some more cards that will cause your opponent to lose life when lands are played by him/her.See what you may have to defend against or power through:Feel free to leave any comments.http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
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See what you may have to defend against or power through:Feel free to leave any comments.http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
So what am I missing haha? How does this deck beat an opponent? I've never seen a deck made up of so many Myrs.Check this out, see you what you may have to defend against or power through:http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
Looks like a fun, DEAL DAMAGE, deck to play.Check this out for ideas of what you may want to defend against, or power through:http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
My main concern with this deck would be speed? Looks like some fun to be had dueling with it though!Check this out to see any possible hardships:I also run Sen Triplets!http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
Do you really need so much land?? And, overall I think it needs to be more fluid. By fluid I mean it does not seem to get cards played fast enough. For instance, how many creatures do you manage to get out by turn 4? I'm guessing no more than 2, perhaps 3? By then you'll be at such a disadvantage, it'll be hard to win.Look at this for ideas of what you may need to counter, and be sure to questing anything here as well (comments are welcome):http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
Thank you for the thought! I have considered this before, the main problem I have with it is the simple fact that I'd have to remove another card for hivestone in order to remain with a 60 card deck. I believe I should keep at 60 cards to provide myself with the best chances of drawing those cards I need in any given dueling circumstance. Hivestone, although it would protect my 4 non-sliver creatures (possibly 7 if I choose to copy opponents' creatures with my phantasmal images), I feel it does not provide me with a crucial advantage to winning any given duel.
I like thought scour, may have to add it to my own deck! I'd think about adding some more beefy creatures, ones that can put up a defense because the deck seems like it'll take a few turns... either speed it up or put defense in there!For ideas of what you may face:Feel free to leave comments, and you may find an idea or two for your deck.http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
I second those changes. I have to thank you for have Demonic Tutor in your deck, I have not seen this card before and may have to find a spot for it!! UPDATE: Ah, I see why I've over seen it, Demonic Tutor is banned in Legacy... you may wanna switch that out for something else if you think about going to tournaments.Check this out for ideas of what you may have to defend against, and try attacking through:Feel free to leave any comments.http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
I like Ranchor for these decks, and LOVE Inkmoth NexusCheck this out for ideas of what you may face, think about how you would counter certain cards if you were up against them:http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/Within 6 turns, I put up a very formidable offense and defense. I would try thinking of ways to speed your deck up, Domri Rade?
Thank you! ! I appreciate it, I like the team effort as well haha
Thanks! Agreed, I think it's something I need to take into account. Although, a winning deck is dependent of the rate of effectiveness... winning two out of three is "a win" and this only requires a winning rate of 66%. Thus for the hand disruptors and such I don't mount a big defense because it takes away from more frequent threats; I consider these to be part of the 33%.I take advantage of the odds
Thanks! ! Slivers are always fun! This has a few control aspects of its own, and dedicated control decks have not posed an overwhelming threat thus far. Crystalline and Sen Triplets put up a decent defense, and I attempt to have a formidable offense within 3 or 4 turns. There are definitely better decks out there, I won't win em all with this deck, but I haven't met a deck yet I cannot have a good duel with. The hand disruptions are annoying for sure, however it's a situation I hope to get through either by luck or a counter such as spell pierce
I like this deck, but needs some work in general to be more competitive... I'd say the biggest thing that may hold it back is speed, need to get them cards in your hand to make 'em happen! Maybe a Ponder or two, and less creatures to allow for counters and other ways of attack/defense... a Domri Rade perhaps?Check this out for ideas of what you may come up against, think of ways to counter act any card possibly played and leave any comments:http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
First I've always liked elves! They're fun to playLooks to me you have plenty of mana and you can untap creatures, but where's the power?? NEED POWER, over all need more elves if you hope to have a competitive deck. Add wellwisher, ambush commander, skyshroud elite, imperious perfect, jagged scar archers, priest of titania, eladamri, lord of leaves, elvish promenade for sure, and others...For ideas of what you may be fighting against (try thinking about what you'd do if this or that card was played, how'd you counter it?) and please feel free to leave comments:http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
I'd recommend more speed... you have some power here, but if you can't get it out it's nothing.Look at this for some ideas of what to expect, and make any comments you feel:http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
Black can be quite fun to playhttp://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
Thank you for your thoughts, I run more than three because of the important slivers in that color. My mana is such that it handles the color variety well, I rarely find myself mana locked. Slivers are a lot of fun! I'd recommend you and others check them out!
Things to watch out for:http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/
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