Sirkil

8 Decks, 27 Comments, 3 Reputation

I see you went without the heartless summonings. So you chose tokens, but I still feel like titans are the end gamers. Are you ramping for the titans or tokens? I like your ratios. I'd need to see it play. Where did the Birds go? Lets play it. :)

0
Posted 27 January 2012 at 02:54 as a comment on Garruk the Heartless

Permalink

If u want to do tokens, the heartless summonings are gonna hurt you too. Id look at black sun zenith for removal against illusions and hexproof. Also green sun zenith to fetch. Main deck more doom blades or geths verdict. Dark ascension has grim bmackwoods and increasing ambition. Main deck the rampants too.

0
Posted 25 January 2012 at 17:33 as a comment on Garruk the Heartless

Permalink

I suggest cut to 60 cards. IMO -all artifacts except swiftboot boots maybe. -2 bell ringer, +2 obilsher,sb inquisitor, +2 doj, -1 div. reck, +1 gideon, sb stony silence. add bonds of faith 2-4, angelic destiny 2-4. Sb celestial purge, inkmoth nexus, ghost quarter, divine offering, or revoke existence. If your theme is human bonds of faith, spare from evil, butcher's cleaver and/or swords fam/wap. maybe doomed traveler, champion of the parish as one drops. Fiend hunter and leonin reli-warder and honor the pure possibly.

0
Posted 31 December 2011 at 23:27 as a comment on ArmaGideon

Permalink

This is very close to my build of a similar exile concept. How do you win?

0
Posted 27 December 2011 at 00:33 as a comment on Exiled

Permalink

Ritual for BBB. Drop 3 one mana creatures then sac them pay 6 life and cast DoD.

1
Posted 21 December 2011 at 05:15 as a comment on Once You Go Black

Permalink

My advice would be keep magic fun and casual while you are learning the game. Get together with whatever friends or gaming social network you have and just play what cards you have access to for now and eventually you will discover what type of playing style you have and which mechanics, cards, and deck types suit your interests. But for now keep it fun.

And now for the advice= Be cautious when asking for help with your deck. Don't lean too heavily upon others for advice as pretty soon it may not even look like your deck anymore and YOU might not enjoy playing it. It is ok to ask for help, dont get me wrong, its just that sometimes you might get advice that may be too complex or advanced for you as your still learning the game. Just play the deck you have built and as you play against other decks you will start to see its strengths and weaknesses. The more you play you will see which cards are stronger and which weaker atleast in your deck. Generally speaking however, when building a deck centralize the core of the deck on a mechanic or style. Use cards that are functional to that purpose or goal. Be creative and have fun. After you have played a while and understand more of the deeper concepts and mechanics of this great game you will search out other cards and ideas to help you build decks. I suggest using the gatherer at wizards.com to read up on cards, mechanics and rulings. Magic is deep so learn as much as you can and keep playing and you can start down a life-long road of enjoyable gaming :)

1
Posted 21 December 2011 at 05:08 as a comment on new player needing some more advice

Permalink

I like. The automatons just don't feel right, but i get'em. I'd go 4x rooftop storm and maybe nephalia drownyards for the mill theme with undead alchemist and Lich lord of Unx.

0
Posted 10 December 2011 at 07:46 as a comment on It's Raining Zombies

Permalink

21-27 of 27 items

First 1 2