Indeed its very fragile and you are counting on one card combo. I suggest you at least one more combo cuz you wont get this combo out that much often. Try adding some Isochron Scepters so you can play more boomerangs and unsummons. Waterfront Bouncers can be good addition, unless u want to keep it standart format.
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You can add cabal coffers, Urborg tomb of yawgmoth and drain lifes. You must have a way to gain life in this deck! Its realy funny anyways!
Yes, its Mycosynth Golem, or something like that, but i think it only affects artifact creatures. Check it out though, its pretty good for an affinity deck.
And why not add Haunting Echoes? This card with Traumatize is an excellent combo.
If you want take a look at this deck:http://www.mtgvault.com/viewdeck.php?did=7426 to see how a mono blue control deck works, based on wizards and counterspells.
Nice combo! But you dont need Thalakos Scout and Cloud Spirit, I suggest you put Some Isochron Scepters and Counterspells so you can have more control over your opponent. You do damage anyway with the artifacts in play.
You may add override also to get a chance to counter something lethal. It's a good adition and with all these artifacts the other player wont have the mana to stop it. And the deck has my name :P
Remove the unsummons and add boomerangs. They have greater versatility for only one mana more than unsummon.
It also contains one Jace Beleren, but it doesn't show it in the card list and I dont know why... You also can remove the mana leaks to reduce the cards, as there are already too much counterspells in there but I added them to give you ideas. Also you can add Guile to the main deck (I added Guile instead of putting Vedalken Shackles, I think it's better). I will be more than happy to hear your comments!
Better put another beacon than heroes remembered, too much mana to play and the suspend 10 is not very tastefull :P i thought to put bringer of the white dawn but i think the bringer and mindslaver combination is forbiden, not sure though. Can someone ensure me if this is forbiden or not?
Crafty pathmage is not needed. This is because i dont want to add useless cards. The Apheto Grifters are better. As for the brain freeze, it doesnt have much role here, as it is not a storm deck and u wont play many spells each turn. Anyway this deck is designed to counter each and every spell ur opponents play. They wont have a creature in play if the deck works. As for the wash out, ur right, I will change it and thx for the advice!
prety good deck but lacks from the original reanimator deck (althought half of these cards are banned...)
wow
hehe
Any ideas of what to put in the sideboard?
It would be useless. U dont need to take control from more than one creature ur opponent controls. This decks advantage is that it can last very long battles and the only way to win is by destroying ur opponets library with the guild masters (doing dmg is not adviced cuz u need ur wizards untaped for counterspelling). Anyway, u have enough counters and boomerangs (plus the scepters) to let ur oppotents only summon the creature that YOU want to take control of :)
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