Murderous cut would have to replace a hero's downfall. Not sure if it's necessary in this deck, but could try it out.
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Neat idea, I think Sagu mauler has a place in this deck. Rattleclaw is kind of clunky, IMO, it may be worth it just to play sylvan caryatids instead, especially since you run white in your deck.
23 lands is rough for this deck, you may want 25 and no less than 24. Any reason for treasure cruise over dig through time? Seems like dig would be better since you are control, spend the mana on their turn.
You could run a single reclamation sage if you cut the bloodsucker down to 3. Theoretically you should be running into plenty of targets for it, with I also just thought of something I should have recommended over beastmaster a long time ago: Grim haruspex. Much better in this deck since you self sac. It's basically guaranteed card draw in your deck.
Nice, I love monastery siege! Good work on this beast.
Not sure, but if you happen to draw it, it really pulls its weight.Would be good if you use Mardu Strike Leader to fill the board out a bit more and convoke it. I just think it's an underused card, almost like a slaughter games. ALMOST.
Well it's a milling strategy so not really a perfect fit for this deck but ensures that you are up one card and they have something to feed waste not. My friend HATES letting other people draw cards as well, he whines about the all blue mill decks out there.
Was Abzan your toughest match-up?Bloodsucker seems really good late game, may have to explore this deck too!
Oh one further thought, if you are up against a deck that relies heavily on one or two cards (Sidisi Whip for example) stain the mind may come in handy.
I agree, Dark Deal might help.
Nice! I'm not sure how 1 Gary is going to play out, is it going to be enough? I know the palace siege can be used to grab Gary if he's put in the GY, but really you may run into situations where you play gary and the opponent just doesn't remove it since it's just a 2/4. Some other considerations for control against aggro/creature decks: Archfiend of Depravity, Ulcerate (although MORE life loss sucks, but killing a Mantis Rider for 1 mana is worth it), Doomwake? (might be too slow though), Herald of Torment (feeds gary too!)Fun card: One, single empty the pits. Mine as well use that graveyard for something.Love this deck concept though!
I like it. Some other options for mana producers include frontier siege and whisperer of the wilds. Both should be pretty cheap.I wonder if shaman revelation would do better than temur ascendancy in this deck. I'm guessing you're going to want your turn 2 or 3 to be dropping creatures over ascendancy. Revelation might net you better value, since ascendancy may not be played until late game. Just a thought.
Oooo, love waste not decks! Another strategy I have seen with Waste Not is to force your opponent to draw so many cards they have to discard. Dictate of Kruphix, Dakra Mystic, Fascination. Some other cards to consider: Aetherspouts, Rakshasa's DisdainAlso, 25 lands may help you. You really need insurance on having enough mana in hand.
Just thought of something else, any thoughts on Nature's Panalopy or Dragonscale Boon? Dragonscale is 2 counters and another from Heroic. Plus untap. If hardened scales is out, that's 4 counters.Also, if launch the fleet isn't too expensive, one may play well into the deck. You can target 5 creatures for 5 mana, make 5 tokens.
Yea good idea! Are you taking this to FNM or another standard format?
Personally, I consider $80 "budget", lol. It's not $300 for some of the top8's so it looks pretty budget and lots of fun.Palace Siege would actually be pretty awesome, if you can play it. It's 5 mana but having that option of grabbing from your graveyard or pinging for damage is really nice.Test it out??
Despise is a tempo play for turn 3-4 when you are up against a siege rhino coming down or a planeswalker. You don't need to play it turn 1, but if you face a tempo deck it can give you a win. You can sideboard it and wait to see what is played. It's not vital to your deck, just helps you overcome the turn 3 bombs that come out in this format.If you don't want to splash that is fine, brutal hordechief is a beast though (although, as you said, pricey). You don't NEED it just hurries up the game once it comes down. Only recommended it because it fits in with the "lots of cheap creatures" theme. Strikeleader is amazing, a 2/1 comes into play if you dash it. It just fills up the board ASAP. Test it out. Mauraders are not necessary either, but they give evasion and haste. If a board wipe comes down (anger of the gods for instance) and you are facing an opponent dropping arbor colossus, polukranos, etc. it just gives you a bit more evasion. Again, not necessary just a thought since the card is cheap as hell!For removal, murderous cut is not THAT expensive.
Nissa and Garruk are both incredible but you put the budget tag on so I didn't suggest anything so expensive! I would definitely run Nissa or Garruk over abzan beastmaster.A 1 of should definitely either be a game changer or just a replacement (such as replacing a read the bones). For instance, lots of decks run one reclamation sage, it's not particularly great if there is no artifact or enchantment out but in the current meta is likely to do SOMETHING.
Oh yea consider despise as well, maybe cut the shadowspears altogether or something else, despise will help you keep tempo a little.
Saddlebrute, Felhide brawler, 1 shadowspear, 2 pharika's cure, 1 ulcerate. That is my suggestion. Add in 3 Strike leaders, 4 gurmags, 1 brutal hordechief, 3 mogis's marauders. (Spiteful returned is fun but I'm not 100% sure it is fast enough for you)Check prices though, not sure how much hordechief will be. Also, you may want to splash red or white for the hordechief's ability with a few dual lands, just the cheap comes in tapped gain 1 life ones. (Bloodfell caverns or barren sands I think it's called)
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