Our decks are frighteningly similar. Funny that we had the same idea and made such similar decks independently of each other. I like several of the cards you have in yours that mine lacks; will likely be making some changes soon. Nice deck. Here's mine: http://www.mtgvault.com/pikminslayer/decks/phenax-defender-mill/
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You'll think you need it when you add Vandalblast (this needs a playset of them) and Hellkite Tyrant (2 would probably do the trick). I'm trying to build something similar, but mine has white as well, mainly for things like Leonin Abunas.
Needs Vandalblast and Hellkite Tyrant. Loltastic with Mycosynth Lattice out.
Correction, you'd have to drop Garruk too to make it type 2. Even then, I think it would function fine without him.
Yeah, I'd drop at least one Glissa. If you can get one, I'd add another Obliterator or a Mikaeus, or both, to replace the Glissa(s). Obliterator just kills everything, while Mikaeus gives undying to your creatures that don't already have it, like Obliterator, Wurmcoil (that one is especially fun), Skinrender, and Sheoldred. Otherwise, nice deck.
I'd suggest adding Mikaeus, the Unhallowed if you can get your hands on one, as well as dropping at least 1 Glissa for a Blade Splicer. Avacyn's Pilgrim is nice to have too if you can find room for it. Also, if you drop Obstinate Baloth, this is type 2 legal. I'm attempting to run a similar deck in standard, and I'm hoping it'll do pretty well. Overall, nice deck.
I'm keeping it Standard legal for use in Type 2 tourneys and constructed FNM. All the cards in it are from M12, the Scars of Mirrodin block, or the Innistrad block.
I think Shaitan is right here. Inkmoth is a must in a deck like this; that extra infect-flyer is incredibly useful when you have so few creatures. I also think he's right about adding more creatures, though instead of Necropede, I'd say more Ichorclaw Myrs. Same mana cost, and much more dangerous to blocking creatures, although Necropede does have the advantage of assigning that -1/-1 counter to a creature of your choice rather than having all the infect go to some chump 1/1. Either way, I love the deck idea. I'll be looking into building one of my own, since I'm not using my infect cards elsewhere and the deck is so cheap to make.
I'm wondering why there's no Grave Titan in here. Having even one would be great. Saccing it and bringing it back over and over keeps the zombie tokens coming... always a plus. Otherwise, I like it. I'm looking into building a similar Pod deck using white and black, but can't decide whether to splash green or to rely on lifegain to offset the Pod's Phyrexian mana cost.
Needs moar Bloodlord of Vaasgoth. lol seriously though, that card is ridiculously good with the new vampires, especially with all the flying and other avoidance the new ones have (can't be blocked by humans, etc.). I'd also main-deck Olivia. If you dropped the Bloodcrazed Neonates (really not that great of a card, easily surpassed by Interloper), you could add in 2 Bloodlords and 2 Olivias. You might also want to take a look at Falkenrath Noble; he's nice when you have a Stromkirk Noble you want to attack with to beef up, but your opponent could just block and kill it... makes them choose between letting your creature get beefed up or losing a life and giving you a life. Even though Adaptive Automaton is pretty cool for this deck, I'd say its effects are marginal compared to what your creatures can do for themselves... so I'd swap in some equipment (Swiftfoot Boots is great for this kind of deck, and Wooden Stake gives you a great form of removal if you combine it with Olivia... just make their creatures vampires, then kill them if they try to block). Fling isn't a bad idea, hadn't thought of it myself. Honestly, I'd sideboard Tezzeret's Gamble and take out Disentomb and Volt Charge altogether; I used Volt Charge early in my playtests for my own vampire deck, and the proliferate with only 2 in there just doesn't happen enough to make it worthwhile. You'll get plenty of counters on your vampires by other means. Galvanic Blast is a strictly better card than Shock in current T2, so you need to swap those in (on the off-chance you have all 3 automatons or whatever artifacts you end up with in play at once, it does 4 for the same cost as Shock's 2); I'd also swap in 2 more GBs to replace the Volt Charges. I'd have Go for the Throat main-decked and Doom Blade sideboarded, personally... but that's probably more preference than anything. Removal is important to your avoidance, so I'd also swap in 2 more of either Doom Blade or Go for the Throat for the 2 Gambits. Even though this all sounded pretty critical, I think your deck is on the right track. BR vamps is gonna be sick in this block.
I like this deck a lot. Not your typical get-lots-of-goblins-out-and-hope-for-the-best deck. Voracious Dragon is a really nice win condition to have. I like the Goblin Sharpshooter/Basilisk Collar combo even more... I REALLY wish I had some Sharpshooters for my own goblin deck, but unfortunately I don't. But definitely my favorite card in here, and the one I want the most, is Goblin Strike. That's a fantastic card, and in my opinion it's one of your most solid game-enders when paired with the dragon, or after simply doing some early damage. Overall, very nice.
I wasn't sure how the Razerunners would do, but they're fantastic late game if you reach a point when you're not using all your mana and can't quite seal the deal with what you already have out. They're definitely worth it. Boggart Ram-Gang is worth having for the wither alone; if I had another Boartusk Liege I'd probably put it in, but it's the only one I've got. Thanks for commenting! I'll check yours out.
Very good question. And I'd suggest he replace them with Dismembers.
Here's the link to my deck btw, if you wanna see how it runs: http://www.mtgvault.com/ViewDeck.aspx?DeckID=46809
Have you thought about running Birthing Pod? The vampire deck I'm currently trying to put together lets me get 4, 5, 6, and even 7 CMC vampires out with only 3 lands in play. With Dark Ritual in the deck, you could have Birthing Pod out on turn 1, then turn 2 play a land, a 1 CMC creature, use Birthing Pod's ability (pay 1 mana and 2 life) and put out a 2 drop. Third turn, do the same thing, and you have a guaranteed Captivating Vampire on the field and mana left over to play other small vamps. it works a little better in dedicated sacrifice decks (mine is a Standard-legal deck that lets me Birthing-Pod my way from Viscera Seer all the way up to Sheoldred if I need to, and then I just start bringing back all my sacrificed creatures at the beginning of each upkeep)... but it's still something to consider. You'd be paying life, but if you get a Kalastria Highborn out, the end result is you pay 2 mana, sac a vampire, bring a bigger one into play, and your opponent loses 2 life.
I'm wondering where Rhys the Redeemed is. Fantastic card for an elf deck like this. I'd drop at least 1 Fauna Shaman and maybe one of the mana-elves to put 2 Rhys's in there. I agree with DarkJesper about Ulamog's Crusher... so many better Eldrazi out there. Even Artisan of Kozilek would be far better here, not to mention Kozilek himself, if you insist on including a big bomb like that. Akroma's Memorial might not even be necessary, though I see its potential for ending the game. Honestly though, you may as well drop it in favor of an extra Garruk, or better yet, drop both AM and Garruk for 2 Nissas and work in some Nissa's Chosen as well. Finally, you need to replace Overrun with Overwhelming Stampede. Unless for some strange reason you play it when you don't have a creature with power 4 or greater, it's ALWAYS a better card.
This deck has no response to Memoricide. My suggestion: Sideboard Memoricide and use it to get rid of your opponent's Memoricides. lol
Ah, you're right about Hand. I'd misread the card. And I already took out Semblance Anvil.
In play tests I've done, the tutors come in handy for getting out Tempered Steel or Hand of the Praetors, depending on which one I need more or have drawn already. Mirrorworks along with the Hands potentially lets me win without ever attacking. I still need to play test more, but so far Semblance Anvil has been a gamechanger. It lets me play all of my 2-drops for free, and everything else is also cheaper. I'll think about your suggestions, but it's gonna take more play testing before I know what I want to keep, get rid of, or add. Right now, it seems to run well as is, but we'll see.
Another note, is there any particular reason you have 4 Leaden Myrs and no Gold Myrs?
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