I realized on the weekend that with Rakdos you don't necessarily have to directly damage an opponent they just have to simply loose life, which means that simple effects like enchantments that make an opponent lose even 1 health on their upkeep or w/e would be handy. If I gave you them you should consider stuff like EMBER HAULER, GOBLIN FIRESLINGER, SHRINE OF BURNING RAGE, CUNNING SPARKMAGE cheap creatures/artifacts that you can tap and do direct damage to a player.
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Emancipation Angel isn't a bad choice for a little more reliability and power compared to the faerie imposter; basically a poor man's version of restoration angel.
Man it seems I overlooked Tamiyo. When I first looked at her I was pretty convinced she was the worst planeswalker I have ever seen, but her abilities aren't bad at all especially in a control deck. Restoration Angels are pretty smart choice in there too.
With all the ally creatures I accumulated from the Zendikar block I never could figure out how to make an efficient and fun ally themed deck. This instantly won me over when I saw Genesis wave. :)
I personally find mill decks to be the most difficult to build; you need just the right cards to be effective without compromising its ability stand up against most general kinds of builds like aggro. I think you got a good balance here though, well done.
I'm really liking this deck. Seems really fast and efficient. This is the kind of deck I wouldn't mind building for standard play myself.
Jinxed Idols is a perm that forces you to sacrafice creatures each upkeep for only 2 colourless.
Consider replacing mana leak with steady progress or throwing in inexorable tide. Golem Foundrys are something to consider too seeing how they work similarly to Conversion Chamber but without the need of exiling artifacts. Tempered steel is an enchantment that buffs all artifact creatures +2/2.
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