its fine, gaddock is non creature spells so its all good
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Griselbrand is a must, draw 7-14 cards and so you can easily do it all again next turn but other than that good, leyline of sanctity for the sideboard if they have any gy hate
terminus doesn't create a token that is potentially a game winner
assault strobe on kiln fiend is absolutely grim
you are playing tokens without elspeth!!!!!?
4 of mirran crusader, being immune to kill is invaluable especially with the amount of BU control
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=266850 It's very good at handling itself past a day of judgment and that is what most good aggro needs to get through the current metagame
Honor of the pure is always good, why are you plying blue without mana leak and where is doomed traveler? a 1/1 human that with haunt becomes 2 1/1 flying spirits look at mine if you need help it has never lost
I've got a deck like this that has never lost, humans all the way especially grand abolisher
Dude, where is myr superion in here? My deck combines grand arctect and hearless summoning to bring out stuff quicker take a look it's a different way to do heartless Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=261928
looks nice, check out my standard one Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=255240 It's esper lockdown
it is a curve, just a quadratic shaped instead of asymtotic
I would try more cancels because having to dig for them isn't very good when most of the time you need them earlier. I've just tried to make some thing new and I want to see what people think, red and blue aggro doesn't sound like it will work but I would like to try anyway Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=240125
nice one!!
nice deck, just made one with venser like this too Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=239663
Golem Foundry and Shrine as stated but inexorable is a good one thanks
Vensers Journal for definate
Captain of the watch, to get people to look put a link on a popular deck
no it does
the glistener turn 2 is if they've got no creatures turn 3 win is with the tunneler or flame slashes on the creatures if they've got any, the tunnler isn't invloved in the turn 2 win you should've read the actual points of the win
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