MathiasT

266 Decks, 82 Comments, 5 Reputation

Yes I just have to wait for the tunnelers ability to resolve before buffing, the tunnelers hinderence only affects the targeting of the ability not the abilities resolution

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Posted 03 June 2011 at 15:47 in reply to #168387 on Turn 2 win infect

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Goblin Gaveleer.

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Posted 03 June 2011 at 11:02 as a comment on Bludgeon Brawl

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why fresh meat, and overwhelming stampede is awesome

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Posted 02 June 2011 at 13:32 as a comment on Infect Swarm

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well if I am playing with any sort of infect I'm all right, I can still pull 16 counters turn 3 or 4.

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Posted 02 June 2011 at 13:30 in reply to #167567 on Turn 2 win infect

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The problem with the spires and peaks is that they come in tapped and so slows me down which isn't what I want really

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Posted 02 June 2011 at 13:29 in reply to #167860 on Turn 2 win infect

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Nice mono deck but throw red in, I don't know why more people don't do red green infect it is way faster than most other speedy infect, mine hasn't lost a game yet in any tourney or the league I am in yet and I use red green, it's pretty simple
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=187718

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Posted 29 May 2011 at 17:59 as a comment on Mono G Infect speed

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I think you have too many artifacts and not enough buffs to win quickly take a look at mine for some help maybe, I won a standard legal tourney with it without losing a game or winning over 4 turns.
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=187718

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Posted 29 May 2011 at 17:57 as a comment on Fast Infect

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Add my 'stomp of approval' looks similar to mine, take a look?
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=185577

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Posted 29 May 2011 at 15:58 as a comment on stomp da forest(surewhynot approved this deck) ;)

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The strobe is totally awesome, try throwing in some creature removal or ways of getting past blockers like the tunneler in mine and panic speelbomb is nice too

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Posted 25 May 2011 at 11:03 as a comment on RUG Infect

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The ability to aim at 2 targets

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Posted 25 May 2011 at 08:32 in reply to #165425 on Turn 2 win infect

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This looks quite fast check mine out turn 2,3 or 4 at worst win reliably
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=187718

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Posted 24 May 2011 at 15:02 as a comment on Psycho Infect

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should have seen it later, 2-headed and I did 16 poison counters turn four after a lightning bolt 2 pyroclasms and Ben got primeval titan turn 2

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Posted 22 May 2011 at 19:25 in reply to #164854 on Turn 2 win infect

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Yeah I have seen that thing before I want to do things a bit differently

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Posted 22 May 2011 at 11:48 in reply to #164800 on W/G Infect

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Mul daya is a 5/5 creature for 3 if there is a creature so it doesnt matter, lotus is for the early game mana rush with fetch lands that generate 2 mana from him and allow me to play big stuff easy

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Posted 17 May 2011 at 10:25 in reply to #163373 on Speed KILLS!!

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Good idea garruks companion is nice for its cost and will help me get past the early game blockers against some decks thanks

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Posted 17 May 2011 at 08:04 in reply to #163357 on Speed KILLS!!

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Loam lion is sweeeeeeet in a WG deck

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Posted 16 May 2011 at 11:31 as a comment on GWU Venge-Blade

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Sadistic Sacrament is AMAZING!!!

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Posted 15 May 2011 at 08:48 as a comment on Blue/Black Extraction

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Every one who looks at this deck look at this one instead
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=183939

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Posted 14 May 2011 at 08:53 as a comment on INFINATE TURN LOOP IN STANDARD!

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Damn you are right :(

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Posted 14 May 2011 at 08:51 in reply to #162318 on INFINATE TURN LOOP IN STANDARD!

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Should I add black for kill control and Inquisition?

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Posted 14 May 2011 at 08:50 as a comment on INFINATE TURN LOOP IN STANDARD!

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