I like innistrahd zombies becaus they're more themed and more fun to play. I like playing when people have evenly matched decks
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I like the idea but there's a major flaw with it. Evermind can't be played this means you can only splice it. Kaho won't work. Also i'm not sure about this one but echo mage i doubt would copy the spliced spells effects.
40 is the minimum. if your looking for cards to make it faster add some Kodama's reaches or cultivate or something
Because of all of those creatures that pump up zombies, you might find it helpful to put in a Dauthi Ghoul; it'll be like a 6/6 unblockable for 2
Put in More unsummons, for the clones. other than that it's a pretty good deck
this takes awhile to build but it would be great in emperor as the emperor.
I have 2 zombie decks alot like this one, but i think you've done it better. http://www.mtgvault.com/ViewDeck.aspx?DeckID=140729 http://www.mtgvault.com/ViewDeck.aspx?DeckID=153180 is it okay if i change the first one to look more like yours?
The tactician is the only thing that backs up goblin assult. and i'd say that goblin warstrike does the job
Nice, there is a card called Gempalm something, you can cycle it and it deals damage to an opponent equal to the number of goblins in play.
I totally agree with Zombie23, that is 1 of the combos my zombie deck is based around. another thing that could come in helpful would be Dauthi Ghoul and Necromantic Thirst. This card combo is amazing in graveyard based decks and even better in zombie ones. Also the Dauthi Ghoul gets really powerful because of cards such as Death Baron, Lord of the Undead, Cemetery Reaper, and Undead Warchief. Gempalm Polluter is also very good. you can do lots of damage with it, and then just bring it back with Lord of the Undead, or the Dauthi Ghoul/Necromantic Thirst combo I mentioned earlier. I used these combinations and more in my deck, check it out. http://www.mtgvault.com/ViewDeck.aspx?DeckID=140729
You should put in zoetic cavern (not sure of spelling) it is a land with morph, great to bluff with. I put it in most of my mono-color decks.
I am new to the site and i've been obsessed with trying to build the perfect zombie deck. here are two attempts This one is Grixis http://www.mtgvault.com/ViewDeck.aspx?DeckID=153180 And this one is mono black http://www.mtgvault.com/ViewDeck.aspx?DeckID=140729
you need a Dauthi Embrace. That is such an amazing card in infect decks i'm suprised not many people use it.
Okay i made a change - replaced ancient ziggurat with zoetic cavern just because i love that card so much, it's great for bluffing
I see what you mean when you say ancient ziggurat doesn't help but i'm not cutting down to 22 lands
Does anyone think there could be a better combination of lands?
also 24 lands is the suggested amount
What would I take out?
thanks i didn't catch that, but it's better than having plane swamps because of that one creature. i'll add some terramorphic expanses just because i need something like them
It looks pretty good i geuse, but if it were me I'd make some changes. firstly you will need to put in some corpse harvesters. "sac a creature search u'r library for a zombie and a swamp and put it in your hand" these let you hand pick the cards you want from your deck wich is always a good idea. you have to sac something to play that ability so hmm... i wonder what? Festering goblin is perfect. 1/1 for {b} "whenever festering goblin is put into a grave yard target creature gets -1/-1. its good not only cause it has a leaving play ability but also because it's a zombie and it can therefor be brought back with lord of the undead. lord of the undead isn't always a reliable source of resurection. you will need more than just 4 cards that return stuff to you grave yard to your hand if you are going to use corpse harvester. what you need is a dauthi ghoul. 1/1 zombie with shadow. attatch to it a necromantic thirst and you can return a creature to your hand every turn. and because it's a zombie it will be pimp because of lord of the undead, death baron, and the undead warchief and the cemetery reaper i know you are going to put in* then get rid of the underworld dreams and the call to grave. if this deck is going to be graveyard based a grave pact will do the job much better than call to the grave. and 1 last thing is a gempalm polluter. firstly it will do beast damage, but secondly, it can be returned back to your hand every turn. http://www.mtgvault.com/ViewDeck.aspx?DeckID=140729 zombies are beast btw i didn't spell/grammer check this
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