Kelnon

1 Deck, 38 Comments, 0 Reputation

A mill deck would kill it? It is a mill deck. Also, they can have as many creatures as they want, they still do zero damage to a fog effect. Also, it has 2 Celestial Colonnade's, so if you absolutely must attack, it can (also good for killing planeswalkers). Also, with the amount of card draw, and 11 counters (more often than 1 in 6 cards), good luck landing a planeswalker. You also mentioned a counter deck, I don't know where you play standard, but in WoC's standard, there are barely any decent counters. But why am I bothering replying, you flat out said a big creature would kill it, which makes it sounds like you have no idea what a turbo fog deck does.

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Posted 11 March 2010 at 21:49 in reply to #56210 on Turbo Fog

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He has 12 life loss cards and 8 life gain cards, both of his playset of lifegain cards will generally net you more than a single life fetch or a double life sign in blood (nighthawks at 2 per swing, bloodwitch generally hits for at least 2-3). I would take hideous end or boom blade over feast of blood due to the the lack of the 2 vamp requirement and both being at instant speed.

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Posted 11 March 2010 at 14:17 in reply to #56166 on Your Typical Blood-Sucking Vampire Deck

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With stoneforge, you should run Unscythe, Killer of Kings

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Posted 11 March 2010 at 13:17 as a comment on Kor Carnage

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In that case, have fun. People building non-competetive decks should start marking them as casual

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Posted 11 March 2010 at 13:12 in reply to #56182 on You Die, I Laugh

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Twiddle in the sideboard for those wondering how it was extended

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Posted 11 March 2010 at 13:03 in reply to #56183 on Deck Destroyer

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Check my profile, I have a budget mill deck for type 2 in there (oddly, the only deck I've taken the time to make on the vault)

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Posted 11 March 2010 at 13:02 as a comment on milling ball of friends

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Sadly, it'd beat half the type 2 deck posted on the vault.

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Posted 11 March 2010 at 13:00 as a comment on GTFO

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For an extended deck, you sir, are in trouble. You will get killed fast.

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Posted 11 March 2010 at 12:51 as a comment on Deck Destroyer

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Only formats this would be legal in would be legacy and vintage and it would get wrecked there.

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Posted 11 March 2010 at 12:50 as a comment on You Die, I Laugh

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Cut Anowan, add 2 more bloodwitches, cut the feasts, add mind sludges, tendrils, and smothers. Cut 8 swamps, add 2 more verdant catacombs. Sideboard, cut blood tribute, Quest and assension, add some stuff to meta your local fnm

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Posted 11 March 2010 at 12:48 as a comment on Vampires

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8 fetches is win in vamps, it's like getting to run 20 lands in a 52 card deck without hurting your draws. Each fetch keeps your chance of getting lands early when you need them good without screwing you late game into drawing lands. Feast is not worth it in the least. Mindsludge is what allows vamps to keep control of the game later. Hexmage I could see going in for the grim's.

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Posted 11 March 2010 at 12:45 in reply to #56166 on Your Typical Blood-Sucking Vampire Deck

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Deck thinning, shuffling for a bad nocturnus on top (aka, land on top instead of a black spell), a land drop that won't get blightning'ed but can be used later for landfalling out a bloodghast.

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Posted 11 March 2010 at 12:43 in reply to #56160 on Your Typical Blood-Sucking Vampire Deck

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All 4 of your suggestions indicate to me you do not understand the term "Tournament quality"

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Posted 11 March 2010 at 12:42 in reply to #56154 on Your Typical Blood-Sucking Vampire Deck

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You have one of the few comments here I could agree on. I'd consider dropping 2 urge's for 2 tendrils. Hexmage is great sideboard but with the new meta since wwk, it's an iffy maindeck.

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Posted 11 March 2010 at 12:41 in reply to #56139 on Your Typical Blood-Sucking Vampire Deck

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Smother is far, far better than feast. Feast is like a 6cc kill at best (2 vamps in play, then gotta feast, assuming you are playing an idiot who doesn't kill your vamps). Also, feast is a sorcery, instant speed is so much better.

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Posted 11 March 2010 at 12:40 in reply to #56117 on Your Typical Blood-Sucking Vampire Deck

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No, pulsetracker is not a solid option. Pulsetrackers are for decks that do not wish to make a tournament quality deck

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Posted 11 March 2010 at 12:39 in reply to #56111 on Your Typical Blood-Sucking Vampire Deck

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Terramorphics are terrible fetches, guarenteed to come in tapped.

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Posted 11 March 2010 at 12:38 in reply to #56170 on Your Typical Blood-Sucking Vampire Deck

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No doubt. Also fun to counter something, they counter your counter and you twincast your counter to counter their counter countering your counter.

But yeah, I see your point. And got more than enough twincasts to make it work. I'll ponder on it, but honestly, I like drawing 8-10 cards a turn, makes sure that the hand has the fog effects needed (since there are only 8) and all the counters it needs.

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Posted 11 March 2010 at 00:14 in reply to #56102 on Turbo Fog

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Oh yeah, just add that 15th sideboard card.

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Posted 10 March 2010 at 15:46 in reply to #55967 on Denial

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I would imagine so, it appears to be a type 2 deck. And one of the few decent decks I've seen on here.

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Posted 10 March 2010 at 15:46 in reply to #55967 on Denial

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