came here to look at your deck, after you commented on mine, and I would like to say that we both seem to be playing the opposite versions of zombies. I play the unliving horde, risen as it is, and you play the stitched monstrosities made in a lab. I would love to see a "battle of the mad scientists" in this game. My deck would make your exiling hard, and you would be playing zombies like crazy with rooftop storm while i make tokens that outnumber you with the Infestation/endless ranks combo. It would be exciting to play and our decks are about equal.
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This deck beat down two pod decks and a tempered steel last night.
Edited it! runs more efficently. Round 2 tomorrow!
no point in mesas or tarns. you are running mono-red. Also, Mox opal is useless with this deck. I run a standard Kuldotha deck right now, and I have less focus on mana than you. Opals slow it down, I playtested it. The Mesas and Tarns kill me in the end, because the 2 or 3 life I wasted on fetching mountains could have saved me. Suggestions for you are: -4 Arid mesa, +4 Mountain -4 Scalding Tarn, +4 Contested War Zone -4 Ornithopter (out of standard), +4 Darksteel Relic -4 Lightning Bolt (again, post-rotation) +4 Spikeshot Elders (more goblins= bigger boosts) -2 Mox Opal, +2 Moltensteel Dragon (Game-changer, you need him in this deck) by doing my suggestions, not only do you have a smooth, well tested, runnable deck, you also save about $150 making it.
again, i say win. Now imagine pyrotwin in this deck.
Umm... Zombie tokens work too?
It's Doubling Inception!
you Sir, have won at life. Also put in Parallel lives to double the doubling of the doubling of the original doubling.
okay, this deck runs FAST. I love it. May see if I can make a few changes to improve the flow of it.
doubling season is a better than good addition to this deck.
It slows down the deck, actually. I would love to, however it doesnt help the flow.
went 2/2 with it, lost to pods and to a Jund colored bomb deck. also won against infect and self-mill.
same goes for green sun's zenith, unless you want to pay 11 mana for it.
summoning trap doesnt work will with this deck, what if all hydras are on top? what i's suggest is awakening zone or doubling season, or both.
needs inkmoth nexus, no exceptions.
Goblin Chieftain is a good addition to this deck. But I like it regardless
Running it at FNM, Wish me luck
any ideas on what i should change or is this deck running well enough?
Good to know, may remove skinrender, regardless of his usefulness. May also sideboard him
added a sideboard, this deck runs well without the ruinator.
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