Seems sufficiently annoying to play against.
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dood...pick a focus.
your getting 4 glimpse the unthinkable's for a friend? your a damn good friend
wow um...i thought that since you picked such a random creature type this deck would be awful, but this isnt too bad. isnt too good either, but still.
ok so, theres alot i can say. Dont get offended but right now this deck is highly ineffective. and by highly ineffective i mean pretty terrible. 1. you only have 3 types of cards, not counting the planeswalkers, that actually mill. Of those, you have archive trap, which should on principle be in a sideboard due to the fact that its really only good when you can use it for 0; and jace's erasure, i get what your doing with the drawing and the Jace's erasure, but its just not that effective. 2. Unless your making some sort of crazy specialized mill deck, mill decks should only have two types of cards, mill and control. Its good to have some draw abilities, but at this point, all your going to do is draw cards that dont help you. 3. I have NO idea what the heck you were thinking on this one....fetch lands??? in a mono deck??? why....? again, i see what your trying to do with the combo with hedron crab, and although this one is more effective than the Jace's erasure combo, you do realize that the lands come in tapped right?? and you do realize you only have 8 actual lands right? i mean seriously dood....cmon Basically, I see what your doing with the combos, but they just arent very effective. You might want to think about explaining your combos in your description. Lastly, i noticed you mentioned why Traumatize isnt in your deck....yet you left out a million cards that are way better. Feel free to check out my deck and you can see some much better mill cards (please note i made the deck a while ago and therefore is not very good)
i agree with ninja dog, this is a control deck, not a mill
no problem =D
how do you not have buried alive in here? it goes perfectly with your deck. play buried alive, put out a land, boom, three bloodghasts.
ya seriously dood, why dont you have coralhelm commander in here? even in a non-merfolk deck that guys is pretty crazy.
so i have to know, are you retarded?
ya i actually forgot to mention that i realized i had no win condition. But i like the idea of Bloodchiefs Ascension, and redoing my spells so they just go to the graveyard was something i was already thinking about. However, theres a really big problem with that, the cards that exile are all really good...
o hey drumhead, you gave me some good advice before. any more this time? besides the fact that its obviously not done (considering there is 64 cards)
wow this deck sucks....you sucks
your right Urza i should say why what you said
all im saying is theres 15 cards that mill (i might have miscounted). 3 of those are a plansewalker, 4 of them are grindclock, which is bad, and another 4 are archive trap, which should basically on principle be in a sideboard. Your only solid mill card is hedron crap. Im sticking with my previous comment. Theres way to many cards that have nothing to do with milling. this deck will slightly annoy your opponent whilst he is raping your face. im sorry if i offended you before, that really wasnt my intention, if we could stop doing this, and if you could call of your over-protective friend, that would be great.
i feel like this deck could rape some face
....where's the mill?
wow dood, did you really go on two of my decks and say they were bad just because i commented on this one? thats like, super-pathetic...
just so everyone who looks at this deck now, these comments were made before i changed my deck ALOT.
if you want to make a good mill deck, your pretty much have to add black. check out mine.
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