i got squashed by a land destruction deck, and milled pretty well when testing (still won though : )), so it got me thinking. should i sideboard some counter cards or something to help out against control stuff? should i just maniboard it? im worried becuase it might mess with the really fast flow of the deck (salvage titans on first and second turn. boo yah!!!). any help on this predicament would be great.
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dont need fabricate. the deck draws so fast and the cards are all so meaningless on there own it doesnt matter. what would i search for with fabricate? there isnt that many cards of significance. and i would put in the canonist but i dont have the money to afford those. thanks for the suggestions though. : )
dont need master transmuter. dont have anything too big in there. the time sieve idea is good though. and so is open the vaults. but i dont wanna put both colors in. i think im gonna go with white. and put in the glassdusk
i like it. its infinitly better than mine. +1
prob a good idea
looks solid to me. cant find anything wrong with it. +1 from me : )
thanks for the suggestions memnarch65, if i ever make this deck in real life i will most likely put that in.
lol thanks everyone. and be my guest poliar! : ) tell me how it goes! : D
lol. its not my b-day!!!! lawls. way to go zamfir : D
i lose the game
im bringing this into FNM... its a joke people, dont get offended. im american
you dont need the temple of the false gods or gemstone caverns or gemstone mine considering since you really have no actual spells so play you dont really need any lands that produce only mana. if you are worried about mana i would just play more lotus vales. put more gargolye castles in as well. i made a land deck as well. check it out if you want some more land ideas. http://www.mtgvault.com/ViewDeck.aspx?DeckID=37682 well done though +1. i always like land decks. they're fun
my bad. should have mentioned it was standard. thanks for the suggestions anyway though.
im so sick of cakins.
nice!!! +1
o i know. thats not the point. the point is just to get alot of them out. and why the heck would i want to pacify or remove my own angels????? lol. its all good
thrumbing stone
mind control is a good idea. ill sideboard that. along with the necromancer's.
i was thinking of the cycling artifacts but wasn't sure about it. i could get rid of the enchantress prob for them though. she doesn't really do anything anyway. o and iw as going to put the sphinx of the steel wind in but it costs alot of money. : (
i playtested it and the combo is actually a nusiance. just drawing the cards makes winning easier. lol. im gonna make anotehr version of this.
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