Yeah, I was looking at sample hands and coming up short in the mana dept. I'll take a look at your suggestions and see what I can come up with. Thanks for the feedback.
Permalink
Okay, I went through and eliminated most (not all) of the suggested cards and put a few into my sideboard. I will now go through my available card list and see if I can locate the duplicates suggested and ponder their inclusion.
I appreciate the feedback. I'll check my available card list when I get home to check for duplicates you suggested. It may be up to a week before I can get back here (It's finals week in my program).
Well, That is a pretty good card. However, I was trying to make sure the deck maintained Standard. I'm pretty sure that using that card would violate that.
Okay, I've trimmed from 105 to 80. Most of those decisions were easy. Just dropped the red and associated cards. I also lost the Farseek (Only had 1 anyway), Venom and Ferocity. Dropped the Mana Cyclix (not really necessary in a two color deck - Plus they cost 1 to get one - Darksteel ingot is better). Anyway now I could use some advice on making this a more playable deck using the cards available in the list - What to get rid of. Some I have more copies of - some I don't so fire away and I'll respond as necessary.
60 is not necessarily the magic # for me. I just want this deck to be viable. In it's current incarnation that isn't happening. I would like to stick with this card list if possible. As a start I'd like to trim to 80 or so and then tinker from there.
Thanks for the input. I'll adjust a few things and maybe start working on a sideboard.
I added the Blightsteel Collossus for the Trample. Plus I think its an awesomely powerful card - although its incredibly expensive.
Thanks, I wondered why it seemed so clunky to work with. I appreciate the help
21-29 of 29 items