if your gonna run a tribal soldier deck, id suggest at least adding some of the onslaught soldier tribals. For instance, id suggest completely replacing Phalanx Leader with Daru Warchief, and adding in at least 1 more Captain of the Watch. The whole point of soldier tribal is to capitalize on the white weenie aspect and overwhelm either with tokens or by buffing them up so much they look like pale baloths. I've got my own soldier deck that i really like, and thats been one of my main stay decks since i started playing. Gonna paste it here for you as a reference, maybe you can get some ideas from it.http://www.mtgvault.com/grandcateran9/decks/marching-orders/
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Little of both.
I still dont particularly understand how the hell this deck is on the front page.
Would be good if sacrificing my goats was something i wanted to do, however with only 6 actual goats in the deck, i don't see a point to adding a token/life generator like that. As you can see from the instants/sorceries, its meant for a quick hit and constant aggressive play. If i get to a point where i need to pay 4 mana for a 0/1 goat, I've already lost. I understand adding it for goaty flavor, but otherwise i see no purpose for it.
thanks for that, wasn't actually aware of Roar of the Crowd. Had thought about Door of Destinies, honestly just ended up forgetting.
i like distant melody, and got quite a few obscure tribal decks, so ill post a few more as well.
EXACTLY. (10 characters minimum my bloody arse.)
lol. fair point.
its not exactly unplayable. sure, its going to get crushed against high powered legacy decks, but it functions the same as any other creature heavy red aggro deck, with the bonus being when you win you can yell " I BEAT YOU BAAAAAAD". Cant get that satisfaction playing with white weenies.
lol sounds like he doesn't understand storm.
Pathbreaker IbexMountain Goat Zodiac goatThese are the creatures i can find with goat in their creature type, excluding Sheep and goat tokens. As I'm not overly fond of making a R/G deck with a total of 12 creatures, ill stick to the creatures that look enough like goats that they can't be marketed in Newfoundland for fear of sexual deviancy.-- bazaar trader would be great, but i wanna keep the theme of Goat flavored destruction, so not gonna add any goblins at this point.
another guy made a point of using harmless offering to hand them a mountain for the mountainwalk. i decided it made sense and added it.
thats a good idea. i forgot about wing splicer.
I added the shrine, didnt know about that one. However, the lands are meant to be more than just colorless lands. Cloudpost and Glimmerpost produce more mana than wastes would, and with the vesuvas it can produce even more. Eye of Ugin is there because with all that mana, should be useful for finding the myr i might need.
Nah, i was actually going for a bit more synergy with them. If i wanted large golems, the obvious choices would've been Darksteel Colossus and Blightsteel Colossus, but even with the mycosynth golem i feel their costs are a bit restrictive. As for the splicers, i like them, but in keeping with the tribal quality, i felt the blade splicer would be enough. While i like the Master Splicer all right, the sensor splicer feels pointless to me.
I see what you mean, i think adding the displacer might have been a bit too ambitious, as it has nothing to tutor for it, where as adding stuffy doll and stonybrook schoolmaster gives token capability and a kill condition.
From what I can see, there's only some red and white ones, and most of em are only goats cause the site I use the search on added "goat" creature types to some older beasts.
btw, what other tags would you suggest?
fair point, thanks.
I understand what you're saying, but I figured it would be more fun to have the goats - pseudo goats be creature based and use things like Fist of the Anvil & mountainwalk to drive up the damage potential. Plus, I'm not a big fan of R/W decks overall.
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