Well guess depends on the player. I myself like cards such as path to exile, silence, monastery mentor in the jeskia combo. Not saying that this deck isn't good just not my cup of tea. Just think it's slow if they have answer for the mana producers. Which any deck is slow it they have the answers.... LOL
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I felt like I was rambling on about Cummune with lava. I honestly don't know why it don't see more play in red decks it can save a game beyond turn 5. But also I play it on a mono red aggro deck that needs fuel by then.
No problem. And I didn't even think of his untap ability. I use blister coil in my Red burn aggro deck. Just like having the one drop prowess. But thinking about it now that's great early game but sucks top decking one turn 6-7. But great thing about Cummune with lava. Mid-late game it helps so much with the options. Being an instant I always played it in there end step. It does let you play them until your next end step. Sry to be rambling on.
Have you thought about blistercoil? It's pretty much another one drop prowess creature. And scab-clan seems great but it never seemed to show up when I needed it or could get renowned
Have you thought about blistercoil? It's pretty much another one drop prowess creature
I myself like the deck but I am a fan of jeskia combo. Not sure which of the two are better. Just think white offers more???
Thanks for looking at the deck. And any info to better the deck would be greatly appreciated.
This deck looks something like what Connor won TCG's 5k Cleveland with. Last year
That could work also but most people around here go more of an aggro against control so don't really want to be racing them game two.
But I understand how weak it's seems after then know what I am trying to do. That's why game two I want to switch most the combo to control.
My brother and test partner is wanting to focus on modern right now so this is going on back burner right now. Plus the local events around here are all modern for a couple months
Really like this deck.
Yeah it wouldn't go infinite because the exile. And yeah planeswalkers would be great for the extra turns. Didn't even thanks about then was trying to. Get the combo of as quick a as I could
And I also went with Artificier's epiphany. So a copy of living lore could hit it if needed.
Thanks still looking for a card that can make this go infinite. But can't seem to find a card that stops the exile after casted.
Think the deck is alright but the more I look at it and think about it. What do you do for interaction. In the how to play. The turns I listed are the best starting hand. Plus don't really now if it could hold it's own without getting the combo. Almost feel it's strong after side board. Might give it a make over
Could you take a look at my living lore extra turns deck. It's a combo type deck. I would like to have few more point of view's on it
I myself like this color scheme. And to ass it return to standard
I just got into modern. So not 100% sure on all the combos. I have spent most my time keeping up with standard. And the modern I been looking into is Rack type decks.
Seems like you could get the combo pretty quick with the right starting hand
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