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Building a better myr tribal deck.

So I've been working on this deck off and on for a few months, trying to find some way to make myr tribal good to play with. I've made a few changes to it over the months trying to focus on mana ramping and bringing out things like battlesphere via the myr turbine.

I was wondering what you guys thought of my current lineup and if I should switch anything out.

http://www.mtgvault.com/thelostwalrus/decks/mighty-myr/

That's the working deck I have so far, everything in the sideboard are cards I own that I'm considering moving into the deck. I feel I need some kind of response to fliers, as well as some way to be defensive though I can't think of what to get rid of to add in more defense.
Posted 14 April 2013 at 00:26

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Tribals are usually easy to defeat unless they can generate card advantage like merfolk and goblins are known to do. That's basically what's missing from your deck, a way to draw an insane amount of cards so you can keep on comming.

The first thing I can think of is to play Slate of Ancestry which would work nicely with fabricate
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Posted 14 April 2013 at 07:01

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