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Standard Deck Development
Still needs work...
http://www.mtgvault.com/ViewDeck.aspx?DeckID=363249
This is what i'm trying to work with. Any suggestions?
joey66ea
1 post
Posted 18 July 2012 at 16:14
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3 replies
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seras
59 posts
get rid of the Mind Sculpts, milling cards are useless unless you go all-in on them.
replace them with some Rampant Growths, it'll help you fix your mana and hit those 5 drops sooner
0
Posted 18 July 2012 at 18:07
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joey66ea
1 post
Solid point.
0
Posted 18 July 2012 at 18:12
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itsjeremyseth
17 posts
Solemn Simulacrum could also server a very flexible way to fetch lands and curve out for those big guys just itching to be cast. The main downside is you may have to fork over a couple bones just to purchase a play set that'll be rotating October 6th.
Other things I noted were the 3 Unsummons. Don't get me wrong, I love bounce effects, but until the past expansion and coreset ships out you might as well play Vapor Snag if you can get them. Same card, but the 1 damage to an opponent adds up, especially if you get to recycle them with the last suggestion I have:
Snapcaster Mage.. or Achaeomancer, whichever floats your boat. Being able to recycle spells in a Delver archetype really puts it over the top. I've seen anything from a single copy to four-of-a-kind depending on what tickles your fancy.
The rest is really up to you, and these are just my opinions. If you want more on my take on :manau::manag: check out my thread or click here.
0
Posted 18 July 2012 at 21:31
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