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Endless Cycle of Perilous Myr in Standard?
Will Heartless Summoning enchantments effects stack?
For example, if 2 Heartless Summoning are in play will Creature spells you cast cost {4} less to cast. And Creatures you control get -2/-2.
If this is so then will this combo work?
2 Heartless Summoning + Perilous Myr + Corpse Cur = Endless Recycle of Perilous Myr for endless damage
Heartless Summoning
Enchantment, 1B (2)
Creature spells you cast cost {2} less to cast.
Creatures you control get -1/-1.
Perilous Myr
Artifact Creature — Myr 1/1, 2 (2)
When Perilous Myr dies, it deals 2 damage to target creature or player.
Corpse Cur
Artifact Creature — Hound 2/2, 4 (4)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.
planestalker
667 posts
Posted 06 May 2012 at 07:24
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3 replies
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Efinmiller
11 posts
Yes, the effects of Heartless Summoning do stack as you think
Corpse Cur won't help you recycle Perilous Myr because the myr doesn't have infect. Though if you do have 2 Heartless Summonings out, then you could cast Corpse Cur machinegun style by having it's ETB ability return itself to your hand. But you'd need something else to make doing that worth doing.
0
Posted 06 May 2012 at 08:43
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seras
59 posts
[QUOTE=efinmiller]...having it's ETB ability return itself to your hand. [/QUOTE]
that's not possible, when the ETB ability triggers and goes on the stack the cur is not yet in the graveyard so it cannot be targeted by the ability.
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Posted 07 May 2012 at 15:39
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Efinmiller
11 posts
[QUOTE=Seras]that's not possible, when the ETB ability triggers and goes on the stack the cur is not yet in the graveyard so it cannot be targeted by the ability.[/QUOTE]
Corpse Cur resolves and triggers it's ability. SBA's are checked, and the Cur goes to the graveyard for having 0 toughness. Then the active player gets priority and can put the trigger on the stack.
[quote]116.2d State-based actions happen automatically when certain conditions are met. See rule 704. They’re dealt with before a player would receive priority. See rule 116.5.
603.3. Once an ability has triggered, its controller puts it on the stack as an object that’s not a card the next time a player would receive priority...[/quote]
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Posted 07 May 2012 at 16:22
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