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Deck Challenge: Dual Infect
I've seen a lot of mono infects, and some are very strong, but I rarely see dual or triple color infect except by amateurs and they're usually poorly constructed, and when they're not, the person just isn't that good or doesn't know how to use it. I wanna see if anyone can make a 2 or 3 color infect deck that's worthwhile.
1) It must be standard and contain enough of each color to actually matter (basically not just one card with a phyrexian mana cost, such as Phyrexian Metamorph, Mutagenic Growth, or Gut Shot, claiming it's using another color)
2) The goal of the deck must be infect, not just utilizing a few infect cards when convenient, such as Inkmoth Nexus.
Update
It seems people were misunderstanding part of what I put. I have no problems with Inkmoth Nexus or cards with phyrexian mana and they are definitely allowed in the deck, I just dont count decks that only run it as back up or don't contain the color and the phyrexian mana always has to be paid in life. They are all great cards, I just wanted to make sure the deck actually contained ways of creating that color. PS I actually run a :manau::manab: infect deck for FNM.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=319547
Thank you all for your recent submissions.
Ryusei
25 posts
Posted 24 March 2012 at 11:00
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12 replies
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rrroheen
53 posts
http://www.mtgvault.com/ViewDeck.aspx?DeckID=311267
This is my black/green infect deck. It doesn't use inkmoth nexus or any colors besides black or green. Mutagenic growth is used but can be paid for with green mana, so it's not splashed. (:
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Posted 25 March 2012 at 16:50
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nickbooth
465 posts
http://www.mtgvault.com/ViewDeck.aspx?DeckID=185872
U/B Infect.
Got front page. 154 likes. ive run it a few times but my friends refuse to play against it. Mwhahahaha. I had to proxy the Nexuses, which are a frequent win condition, so ive never run it at a FNM but im confident it would do really good.
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Posted 25 March 2012 at 19:03
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greenhex42
1 post
http://www.mtgvault.com/ViewDeck.aspx?DeckID=314846
Only 2 inkmoth nexus's. Pretty solid deck. Bringing it to a standard tournament next week.
0
Posted 25 March 2012 at 20:29
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Angelisrafel
0 posts
http://www.mtgvault.com/ViewDeck.aspx?DeckID=315025
Thats a deck i am actually using. Pumps out lots of low cost artifacts pretty quick, and Core Prowler + Corpse Cur + Throne of Geth works as an amazing Suicide-rush/sac/proliferate combo. Even if core prowler just blocks, sac it with throne of geth and get a double proliferate, Decimator web is a great way to get the Infect counters started.
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Posted 26 March 2012 at 03:10
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Lluerbmet
29 posts
http://www.mtgvault.com/ViewDeck.aspx?DeckID=291215
This is my 3 colored, :manab::manag::manau:, infect deck that i currently am using. It runs surprisingly smoothly for being tri colored, i have yet to be mana-blocked for any color and as soon as there is 1 poison counter on them it explodes, and that one poison counter usually happens early.
0
Posted 26 March 2012 at 17:08
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Col_Snugglecakes
29 posts
Decided to go with a different color combination. R/G
Kessig Infection
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Posted 27 March 2012 at 01:03
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adonae1
2 posts
http://www.mtgvault.com/ViewDeck.aspx?DeckID=316523
I designed this deck with a side bar of blue. You can look and comment if you want.
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Posted 29 March 2012 at 18:58
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Seij
18 posts
I'm one of those noobs you're talking about trying to do a duo color deck.
Here's what I'm working on/with
http://www.mtgvault.com/ViewDeck.aspx?DeckID=317979
There's room for improvement...perhaps a few of you might make some good suggestions.
Anyways the just of the deck is built specifically on getting a poison counter on the player right away. After that is said and done, I've focused on proliferate to increase the counters. There's a few creatures to help in defense and add counters if you get a good bit extra vs an opponent. Almost every spell will have proliferate on it when casted to add on the poison counters.
Thanks in advance and I look forward to seeing which one you like ^^
Seij
**edit** I've changed it up a bit. Also to point out, this isn't like other decks bent on getting a massive trample or creature out with green buffs. It's more geared to control and survival with a few blockers. After all, once that poison gets on one creature that attacked and was blocked, they will just keep stacking until it is dead with proliferate.
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Posted 03 April 2012 at 05:56
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ntaero
9 posts
Here's my UG Standard Infect deck. Pretty fast. Usually end games by turn 4-5.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=296652
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Posted 05 April 2012 at 17:35
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CommCzech
185 posts
Here's my :manab::manau::manag: Infect+Counter
http://www.mtgvault.com/ViewDeck.aspx?DeckID=317294
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Posted 05 April 2012 at 20:37
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elavate7
32 posts
heres my R/W infect deck....loving it so far
http://www.mtgvault.com/elavate7/decks/boros-infect/
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Posted 23 June 2013 at 01:16
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stormtide
876 posts
You say most infect decks are mono colour but most I've seen are two or three. I've made a good amount myself.
www.mtgvault.com/stormtide/decks/the-plague-of-phyrexia/
www.mtgvault.com/stormtide/decks/infect-2/
www.mtgvault.com/stormtide/decks/pauper-infect/
www.mtgvault.com/stormtide/decks/infect-combo/
www.mtgvault.com/stormtide/decks/exalted-infect/
www.mtgvault.com/stormtide/decks/boros-infect/
www.mtgvault.com/stormtide/decks/power-and-plague/
www.mtgvault.com/stormtide/decks/the-horrible-plague/
I've even made a colourless one. I would definitely not say that most are only one colour
0
Posted 06 August 2016 at 16:35
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