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Standard Deck Development
Help building Infect Deck
Hello I started collecting MTG again for like the third time haha, I'm going for a pretty strong deck that I can run in tournaments and this is what I have so far...
http://www.mtgvault.com/ViewDeck.aspx?DeckID=289325
Its worked very well thus far but I'm always looking to improve so any ideas would greatly be appreciated!
Friggid
33 posts
Posted 01 February 2012 at 09:55
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maskedmakrel
13 posts
In black, there are spells which proliferate- such as Spread the Sickness.
Reaper of Sheoldred makes a nice blocker for adding infect counters.
Unfortunately, the casting costs of those cards are fairly high.
You may want to look at non-swamp cards or possibly a combination- Blue/Black.
In blue, I really like Blighted Agent. I usually combine it with Spectral Flight. Being unblockable really helps get the poison counters on. Inexorable Tide is a much better choice for adding infect counters in blue compared to a Contagion Clasp.
Spells like Steady Progress are also nice.
In green:
Spinebiter is one of my favorites for infection.
The ability to assign damage as if Spinebiter is not blocked is great. I like to combine it with a Trollhide for two turn kill potential.
In red, I've had some limited success with Goblin Tunneler and Razor Swine. Unfortunately, a card like Dwarven Warriors works even better if you put a Firebreathing on the Razor Swine, but that won't help you in a tournament.
Small correction: it appears the Oracle rulings allow for the post unblockable inflation of power on both Goblin Tunneler and Dwarven Warriors, so the cards would work the same.
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Posted 01 February 2012 at 10:26
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Friggid
33 posts
[QUOTE=MaskedMakrel]In black, there are spells which proliferate- such as Spread the Sickness.
Reaper of Sheoldred makes a nice blocker for adding infect counters.
Unfortunately, the casting costs of those cards are fairly high.
You may want to look at non-swamp cards or possibly a combination- Blue/Black.
In blue, I really like Blighted Agent. I usually combine it with Spectral Flight. Being unblockable really helps get the poison counters on. Inexorable Tide is a much better choice for adding infect counters in blue compared to a Contagion Clasp.
Spells like Steady Progress are also nice.
In green:
Spinebiter is one of my favorites for infection.
The ability to assign damage as if Spinebiter is not blocked is great. I like to combine it with a Trollhide for two turn kill potential.
In red, I've had some limited success with Goblin Tunneler and Razor Swine. Unfortunately, a card like Dwarven Warriors works even better if you put a Firebreathing on the Razor Swine, but that won't help you in a tournament.
Small correction: it appears the Oracle rulings allow for the post unblockable inflation of power on both Goblin Tunneler and Dwarven Warriors, so the cards would work the same.[/QUOTE]
I would like to thank you on your post, as it does seem plenty helpful. I'm thinking of maybe dropping 2 of the clasps and picking up two of the Inexorable Tide. I'm also thinking of putting in the Blighted Agent into my deck but not quite sure what to replace for them since if I do put them in I'd probably want 3-4 of them.
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Posted 01 February 2012 at 21:11
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maskedmakrel
13 posts
I'm glad you were able to use some of the suggestions. I really feel blue has a lot of infect potential.
Some cards you could consider for your side deck might also be Fuel for the Cause and Corpse Cur.
If you stick with the blue-black, you might also consider a few Evil Twin for the side-deck.
I made a very simple budget MTGO deck in blue which uses the Blight agent, Spectral Flight and Inexorable Tide. It wins a little more than 50% of the time in casual play MTGO, which is not bad given the deck cost is $1.74 on the low end. You can watch a round here.
Update: Do to discussions on the deck, I've updated the deck and it now costs $1.90. It uses cards more focused on proliferation.
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Posted 02 February 2012 at 04:20
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Friggid
33 posts
I already have most of the cards in the deck i mostly just still need some of the new cards u suggested and a few more inkmoth nexus XD
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Posted 02 February 2012 at 06:04
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Kazzong
3,488 posts
Well, you could throw in trepanation blade to work with the blighted agents as well. And perhaps a fatestitcher instead of the tumble magnet. also a good infect creature is flensermite. 1/1 infect and lifelink for 1b,1other.
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Posted 04 February 2012 at 19:37
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maskedmakrel
13 posts
[QUOTE=Kazzong]Well, you could throw in trepanation blade to work with the blighted agents as well. And perhaps a fatestitcher instead of the tumble magnet. also a good infect creature is flensermite. 1/1 infect and lifelink for 1b,1other.[/QUOTE]
@Kazzong:
Trepanation Blade is a great idea for the blighted agent, but it costs a bit to get into play (basically 5 mana). I'll add that to my deck sideboard.
Another card worth looking at is Viral Drake- flying 1/4 infect with proliferate as an ability.
Also, Corrupted Conscience would work better than Mind Control in an infect deck.
Okay, I put the new deck together. Thx.
Update 2:
After playing around a bit more, I came up with a decent variant using Blue/Red. It is still fairly cheap, but early testing indicates it works slightly better.
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Posted 05 February 2012 at 15:20
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