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Standard Deck Development
Solar Flare
Here's my attempt at a solar flare (:manaw::manau::manab:) deck with limited building experience and very limited selection.
Originally three of the rebukes were Elspeth proxies and the divinations were Jace, memory adept. But for competition - shockingly enough - you have to own the cards to run them in the deck.
This deck is going into battle tomorrow so any reviews between now and then would be much appreciated. Actually, all reviews are appreciated.
As always, keep it constructive and, thank you!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=261627
cobb
19 posts
Posted 18 November 2011 at 00:00
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TheTurtleMilitia
0 posts
You need more creatures, divine reckoning and rebukes aren't needed at all. less negates and more dissipates and mana leaks. If you can get your hands on snapcasters, those are good. Sun titans would help with a few phantasmal images. Also you need unburial rights for sure. Go for the throats are a nice addition as well. I don't see feeling of dread being useful at all since you have so much removal spells that there wont be any creatures on the field anyway. Also think twice's and forbidden alchemys are the best for solar flare. dismembers are nice but probably shouldn't be used main board since there are so many other alternate kill spells and not always necessary for the game at hand.
That is all.
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Posted 18 November 2011 at 06:39
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