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Standard Deck Development
W/G Deck help
Hey guys im experementing with a deck to see if it works but i want your opinions before i go out and get the cards. If you can help me make it a great deck that would be really great Ill post the link to what i have and you can check it out and thx you in advance to anyone who comments.:D
http://www.mtgvault.com/ViewDeck.aspx?DeckID=255901
Crazed_Venom
1 post
Posted 04 November 2011 at 00:34
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4 replies
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ulimortus
10 posts
The mana requirement for your combo (while it would be fun) is just a bit too harsh just to let your overseer force their fliers to block (any untapped ground forces your foes control would still be legal to block your ground troops, since only legal blockers are forced to block your overseer).
I would suggest a better finish in green Like Overrun, or if you like the idea of controlling combat, Running 4 of Gideon Jura would be a great 5 manacost way to let your ground troops pass by pretty well unblocked.
0
Posted 04 November 2011 at 21:27
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Crazed_Venom
1 post
I have a question if i use Gideon Jura 3rd ability and then attach Lure, will the aura still be with that creature next time i use the ability?
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Posted 04 November 2011 at 21:51
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ulimortus
10 posts
I don't think so, since he wouldn't be a legal target once he switches back from being a planeswalker, the aura would go into the graveyard. I was more mentioning his provoke ability, forcing the opponents to attack him during their turn, allowing your ground troops to pass by while they are tapped down for a win.
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Posted 05 November 2011 at 00:06
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DBloch2012
0 posts
Your deck link is missing a deck.
0
Posted 05 November 2011 at 04:32
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