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starting edh looking for help to ramp

what would be good possible ramps for a green white edh deck this would be the first deck im building and i dont like ta do things half-ass, i plan to go white green and my commander is going to be captain sisay so anything to ramp early before a caged sun can be played would help alot
Posted 06 August 2011 at 07:43

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Kodama's Reach
Cultivate
Sakura-Tribe Elder
Oracle of Mul Daya
Wood Elves
Skyshroud Claim (+ dual land like Temple Garden and savannah)
Yavimaya Elder
Seedguide Ash
Rampant Growth
Far Wanderings (late game = amazing)
Primeval Titan
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Posted 08 August 2011 at 12:05

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Greenweaver druid
Keeper of Progenitus - although it helps your opponents as well if the use RG and/or W
Llanowar elves -obvious
Mul Daya Channeler
SIlhana Starfletcher -lets you choose which color, so its useful if your short on one color
Quirion Elves - You can choose white and then tap for whichever color as needed
Overgrown Battlement-Unless you run defenders, it will tap for G, but when not in use can be used as a fairly strong early game blocker
Vorinclex, voice of hunger-Not for early game, but you can get him with Sisay and then use him to slow your opponents down until you can do whatever your deck is designed to do to win, helps with mana ramp too.
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Posted 08 August 2011 at 18:16

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mana dorks are extremly bad in edh, you loose all your advantage with the first sweeper that is cast.
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Posted 08 August 2011 at 21:24

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