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Standard Deck Development
Tri-Color Mill advice
I took my Caw-Mill deck (http://www.mtgvault.com/ViewDeck.aspx?DeckID=196354&DeckCommentID=171136) to FNM today, and it say the least, I was very disappointed. Mostly in myself for not realizing that I had a huge glaring white mana issue. After talking to a few others there, I think I have that fixed. At this point, I would really love to drop the black out completely, but the need for pro red/white creatures (Sword of War and Peace is not a viable option for me) and graveyard removal makes it unrealistic. If Tome Scour hadn't proven to be such a reliable card in the past, I would drop it for some instant speed removal. So where that leaves me is with this. Any insight would be great.
Rkturbo
11 posts
Posted 18 June 2011 at 01:28
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theeenasty
81 posts
Why not fill a deck with removal and mana ramping artifacts such as Everflowing Chalice, then cast a Consecrated Sphinx, Arrest it, and then give it to your opponent with Bazaar Trader, then Blue Sun's Zenith yourself right before their Draw Step. They can't draw and you have effectively milled them! And you don't have to worry about things getting shuffled back into their deck from the Graveyard!
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Posted 18 June 2011 at 12:22
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Rkturbo
11 posts
Consecrated Sphinx has a may effect, thus they don't have to draw the cards. Now using something along those lines with a Jin-Gitaxias, Core Augur would draw them out faster. It would also have the draw back of eliminating your hand. That could possibly be handled using Preordains, Blue Sun's Zeniths and other such draw cards. It's really something to think about though.
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Posted 18 June 2011 at 17:50
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