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Standard Deck Development
U/C Mill
Well, since the last deck failed horribly; I tried a different mix this time.
This deck focuses on those useful mana producing Myrs, fairly easy to get down and sure speed up the important spells; plus they can act as meatshields if necessary!
If you get a very good hand and draw luck, you should be able to mill out by turn 5.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=171721
It probably has too many lands now, so maybe losing the Jwar or a couple of swamps is a good idea. Also should probably up haunting echoes from 2 to 4.
thepekay
1 post
Posted 12 April 2011 at 01:16
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