Ya I'm really not thrilled about it, tried not to add it, I'm just not sure what would fit better. I'm not running any targeted discard and little removal, so I thought I needed it. What do you think I could replace it with?
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I win by turn 4 70% of games with this, winning about 85%, even against the tarmogoyf and fairie decks.
they're meant more for kiln fiend. which I could do turn 3.
not to mention he can scry to whichever lands he needs pretty easily...
ya thanks, they're pretty cool. And very splashable! The work great with blue as well.
I pulled it off in a multiplayer on lackey CCG... I'm fairly certain everyone shat themselves lol. I have to have the right cards... but ya... it's pretty fun.
Necrumlsice, do you play any modern? And do you play on Lackey CCG? check out the new modern infinite deck I made that I'm having a lot of fun trolling people with :) http://www.mtgvault.com/ewais001/decks/turn-4-infinite-turns/
I made a new Infinite deck! Turn 4 allowing for infinite turns, check it out! http://www.mtgvault.com/ewais001/decks/turn-4-infinite-turns/
No, something had to go for the Mogis. And Arc Blade over what?
Ya, I updated it to lower the price! Cut 70 bucks, 50 from a Karn, the Liberated haha. It works so well in this deck though! And I didn't edit it much. I think I only cut out 4 planeswalkers, and doubled up on 2 more. Added 2 fogs, and got rid of 3 evolving wilds for 2 more forests and 1 more Lantern.
nice! very well done! Now this is pretty competitive! And still less than 20 bucks. Nicely done!
Even better! I'd say start with the Mogis in your Main deck though. Maybe take out a couple of raiders, brawlers, or skullcleavers. Also maybe go 11/9 or 12/8 mountains to swamps?
Budget, Standard, Focused, not bad!
Since EDH is new for me, if anyone has any comments on how to make it better, aside from $50 fetchlands or whatnot, please let me know!
I actually ran this several times on Lackey CCG and it was very effective! Almost every turn 3 I had a Planeswalker out, the only exception was getting a Doubling Season out Turn 3 and using an Ultimate of a Planeswalker turn 4. Much better in practice than I had even expected!
This is much better already! I'd say maybe a bit more mana fixing? Perhaps only 2 reliquary towers, and a couple of blue/green dual lands? Not the super expensive kind, but perhaps Hinterland Harbor? This deck will never be incredible because there are simply more efficient strategies, but I think the way you're making it will be pretty good. How do you "run" decks? Do you play on Lackey CCG? If so I'd love to play with you sometime, don't have enough people around my University that play MTG.
ya, that's cool. If I got a ton of planeswalkers I wouldn't want it to be focused though. This way it plays out differently every time, and keeps me interested. As far as being more competitive, you're probably right, but I also really wouldn't have a problem running all colors with my mana ramping creatures.
Your deck is awesome!
I forgot that Long-Term plans isn't Modern Legal, definitely get rid of it.
Ok, so Tamiyo is a $13 card. You're running 25 lands. And all of your creatures are tiny snakes. Seshiro is cool! I know he's legendary, but if you want to keep snakes, run more than one copy. Run less lands and no Tamiyo. Run "Reliquary Towers" to give you no ultimate hand size. It will be difficult getting to tamiyo's ultimate. Take out Parallel lives. Only one card in your deck gives you tokens, and you're running 4 copies of an enchantment only for tokens. Take out Long Term Plans. Terribly inefficient. It would be better to run something simple like 4 copies of Augury Owl and be able to scry and at least get something for it. Run less mana, or no cultivates, beings that you have a pretty low curve. Or you can run creatures that can tap for mana. i.e. birds of paradise, llanawar elves, sakura-tribe elders sack and fetch a land, their are many efficient ways to mana ramp in green.
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