Oh now the deck makes so much sense to me now lol, I didnt get it before
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Oh, thanks for the explanation
This may seem like a stupid question but im a stupid person, how would you effectivly use Sundial of the Infinite? I dont quiet understand that card
I don't use them at all, they defeat the purpose of a trading card game, where you craft a deck around cards you try and trade,collect, and buy, not cards you think are strong so you print a cheap picture of them, they are disgraces and decks with them unworthy
Proxys huh? lol
That's how I use it at least
Forced Adaptation can be easily used on creatures who cant get beefed anymore. It's great early on because it will get pleanty of counters out but even very good later because your creatures will reach a limit to the evolve once you have nothing stronger, a few Forced Adaptation work well to countinue the growth
You know Prime Speaker Zegana actually works fairly well in my deck but I wouldn't be sure where to fit her in, in yours, mostly because I dont run a vorel because I don't have one
Yeah he's a good card, but he's better for control decks by far, this is definatly more of a meat-beater deck
Your welcome, you'll find once you start playing that Evolve lets you beef up quick, and by t4 you can have quiet the force, they arent going to give you any t2 or t3 wins but you can certainly hit very hard, very fast
Nimbus swimmers can replace him easy
I mean you should take out Giant Adephage
Giant Adephage, he's good for long game but the Simic are in fact great aggro's, you shouldn't be in long game, plus your Nimbus swimmers can fill that position for less cost
Plus they have flying, which goes well with cloudfin-raptor earlier on and later on they can get scary, I play a Simic Deck competivaly and the nimbus swimmers are my main line most of the time
I like how it looks after the fix however I'd run a full set of Nimbus Swimmers and here's why...in decks like this X cost is your best friend, it allows you to play early and it allows you to buff late, no matter when you draw them, they can only help, never hurt
I would find a way to work in Nimbus Swimmer. It's X cost allows you to bring it in just as strong as you need it to evolve your creatures plus they are still counters so they can be doubled or moved with other counter effects.Crowned Ceratok would also be a good one, he's strong enough to evolve your creatures with a toughness of 3 when the creatures are still weak and a power of 4 when they are not and he'll give them trample at the same time, some times that's the boost these creatures need so they don't just get chump-blocked
He pretty much said the deck was solid you just needed a few more back up plans, just in-case artifacts get destroyed. I guess that means you should add some land though that would defeat the purpose so I dont agree
I'll actually ask him, we usually play on fridays, wasn't able to this friday unfortunately he just had a kid but we are getting together next friday, I'll get back to you then
Why do you have Myr Superion in there with no way to play him? You have nothing that could discard him from your hand so you could play from graveyard and none of the creatures I see have mana abilities. You should find a replacement of add some mana producing myrs in there
My honest opinon, Wolfbitten captive is kinda useless. His ability costs way too much to be of use, I cut him right out of my Lycan deck so I could add a few more destroy spells. The unfortunate truth about Werewolf decks is they are quite vulnerable to sorcery and instants. As with anything creature based. I would add some other cards in there and a couple more Huntmasters wouldn't hurt neither....here's a link to mine, http://www.mtgvault.com/dnide4evr/decks/beware-of-lycans/ so you can see what im talking about, the countermeasures are in the sideboard, as a just in case measure, of course you dont need to put them in right away, but you never know what you may face, might as well be ready
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