darkchicken

13 Decks, 29 Comments, 0 Reputation

goblin grenades are a must in type one gobs decks...5 damage at r and sac a goblin which helps you bidding and you can try dead and gone... r deal 2 damage to a creatue... r2 return taget opponents creature to its owners hand! yes red now has a way to deal with big threats!

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Posted 06 March 2008 at 20:55 as a comment on Gob_BiddingT1

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the avrice totum combos with the tejihad stylis... tap put target permantent you own on bottom of your library! you should have the game locked down by turn 3... and with stasis they get maybe one or 2 more spells off that whole game... 4 counter spells is enought... and you can steal any creatures they cast with the totum or bounce it with the time elemental... no threat there!

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Posted 24 February 2008 at 22:43 as a comment on leveler lockdown

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ever heard of competive magic? i won a good amout of cash... and a box of urza saga... type one usally aint all that fun torney wise! usally the game is usally won on the 1st or second round... and the deck does work...

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Posted 22 February 2008 at 19:07 as a comment on leveler lockdown

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i would never play a non type one deck with less the 20 land... not a bad deck but the land consistansy will totally get to you... al the creatures you could consistanly cast are 2 toughness... or less...

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Posted 22 February 2008 at 17:47 as a comment on Molten Slayer

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works better with isocron scepter.... sorry spelt that wrong

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Posted 19 February 2008 at 21:40 as a comment on

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not too shabby... you should try some dream born muses too... and tunnel vision...

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Posted 12 February 2008 at 20:04 as a comment on UB Mill

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mana curb kinda out there... but i got a deck simular to it... arcane was way over looked... but the again kamigawa was a horrible set..

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Posted 11 February 2008 at 19:23 as a comment on Deck of Spirits

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i would just take out the pyro mancers swath and replace it with 3 ignite memorys.. thats how i run the deck nice back up kill... plus the guy who won a seat in the finals gpt there with this deck because of ignite memories!

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Posted 11 February 2008 at 19:17 as a comment on dragonstorm deck

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gold star for every one who can see all the combos hahaha!

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Posted 10 February 2008 at 16:13 as a comment on arcane graveyard

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not too shabby... wouldn't go torny with it too many chalice of the voids around...

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Posted 07 February 2008 at 08:16 as a comment on

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you could use flash!

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Posted 06 February 2008 at 08:45 as a comment on All your stuff are belong to me

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any removal will cripple this deck... you toss in some lightning greeves or something... and changlings are bears too..... lorywn

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Posted 04 February 2008 at 06:10 as a comment on Bearblasting

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damage is delt first first... so the saprolings will die before getting bigger

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Posted 04 February 2008 at 06:02 as a comment on Rites of Pestilence

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try a leveler and becon of tomarrows... levler is a 10 10 artifact creature... for 5 that removes your librairy from the game... you can use teljihad stylis to put cards back on the bottom of you library or beacon of tomarrows.. to tak infinat turns...

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Posted 03 February 2008 at 20:22 as a comment on My turn

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the combo dosn;t work... cus the baarbed feild isnt combat damage....

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Posted 03 February 2008 at 06:34 as a comment on lands vengance

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i run a fairy deck not to shabby... but what a bout the fairy tutor... and pepper smoke... and fairy trickery... and in order to abuse all those sweet abilites... glen elendra pranksters...

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Posted 02 February 2008 at 07:51 as a comment on

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the deck seems really complicated but can go off fast.... very fast with no mana at all.. not the best build i have seen but really close... this is the top deck to beat in the pro tour hollywood... you discard cards cus you have no mana in hand and you dredge to putt brige from below in the garve yard along with narcomeopa.... and dread return... this deck can go off and win withen the first 3 turns pretty much every game.... tormads crypt and ley line of the void.... only answer,,,

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Posted 02 February 2008 at 03:17 as a comment on T1 Manaless Ichorid

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smoke bariders and elemental harbingers.... 2 more molten disasters... maybe a stuffy doll...

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Posted 30 January 2008 at 23:35 as a comment on Bleiweiss Smash

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evoke... need more evoke.... and some champion creatures that abuse the come into play effect...

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Posted 30 January 2008 at 22:26 as a comment on Inner Fire

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changling berserkers and boggart birth rites.... skirk gang comander, and mogg fanatics... possibly the gob that puts a token into play when it coms into play and leaves play... has echo...

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Posted 30 January 2008 at 22:24 as a comment on Boggart Fear

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