clancy.oshannessy

21 Decks, 112 Comments, 13 Reputation

yes, silverheart is better in those kinds of decks, but it dosent stop him from being awesome just about anywere, changeing it any way because i need more 1 drops.
alright, i will put more trackers in.
i have 3 wolf runs because they are a good thing to use your mana on when you want to flip.
ill keep rootbound out so that i can keep to the constructed name, but just imagine that its in there.

your RG deck seems a little to focussed on weres, you have to keep an open mind use some instants, control, and cards that may not be werewolves, but are still awesome in your deck. you can use gblast, brimestone volly, young wolf, wolfir avenger and a few others.

awesome as your naya deck is, i dont think you need the mentors, but you could use silverblade paladins instead, they have synegy with most of your deck and are the same cmc as mentors

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Posted 10 July 2012 at 00:57 in reply to #271518 on WereWolves{constructed}

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maybe you could use more destroy removal to benifit the blood artist. other then that, good job

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Posted 21 June 2012 at 02:10 as a comment on Creature Crusher

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were i to drop the bone splinters, i would only have 7 things that sac. i dont need enough creatures because i chalenge you to find a combo in standed that brings me to 6 life by t3 even though they have been whipflared.

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Posted 19 June 2012 at 01:54 in reply to #265813 on Mine.... and dead.

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1; you dont have enough 0ccs
2; shifting wall and phirexian marauder will die as they enter
3; add another summener's pact
4; use 2 myr sire, (you only use 2 of the 4 mana available with proteen hulk and they count as 2 sacs each, so it saves cards)

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Posted 19 June 2012 at 01:49 as a comment on Turn 0 Win

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you cannot expect to have more creatures then te oponent in standed at the moment, with so many bordwipes. also, if you are playing againct a creature deck (tokens, woolf run, humans) and you know that a bbordwipe is comeing, you play diferently, less creatures, block whenever you can, and so on, so that when you cast the doj, you have more cards in hand for the recovery.

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Posted 15 June 2012 at 01:17 in reply to #264433 on "Our unity renews our strength."

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i would use gather, but i dont have anything to take out for it, and the champions are the only things it combos with.

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Posted 13 June 2012 at 23:38 in reply to #264272 on "Our unity renews our strength."

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he would be grand, but i only bild non standerd decks when they are casual, basicly i have no experiance with legacy/modern/comander.

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Posted 13 June 2012 at 23:36 in reply to #264207 on "Our unity renews our strength."

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what do you think i shold take out for the other mainbord doj?

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Posted 13 June 2012 at 23:33 in reply to #264191 on "Our unity renews our strength."

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nonono, what would be worth pulling out for them?

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Posted 06 June 2012 at 23:41 in reply to #261253 on Remember how precurser decks didn't work...

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you have a few problems;
1 to much reliance on the opponent not killing your creatures, you only have 14.
2 to much reliance on wild defiance, many of your spells are only good if you have it on the field.
can you plez check out my version and tell me what you reckon about the differences?
(no i am not the sort of person who does this all the time, i just want a conversation about the ups and downs of the differences we have)

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Posted 05 June 2012 at 23:44 as a comment on Standard is over!

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i have a better idea;
http://www.mtgvault.com/ViewDeck.aspx?DeckID=344766

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Posted 03 June 2012 at 23:35 as a comment on WIN-fect

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reasoning?

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Posted 03 June 2012 at 23:31 in reply to #261253 on Remember how precurser decks didn't work...

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do you play in fnm?

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Posted 28 May 2012 at 04:18 in reply to #259079 on "Our unity renews our strength."

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i love that poem dude

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Posted 26 May 2012 at 04:03 in reply to #253362 on "Our unity renews our strength."

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i dont think you need all or even any of the birds anyway.

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Posted 24 May 2012 at 23:58 in reply to #258796 on "Our unity renews our strength."

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i advise that you put in;
1 nightshade peddler; soulbond requires diversity, if you get to many of the same creature then they end up soulbonding together and you no longer have the maximum ability, also it works awesomely with silverblade paladin.

4 joint assult; last time i looked buffing for +4/+4 was worth 2 mana, here you can get it for 1. Also, if you drop it on a silverblade or nearherth it is doubled, drop it on both and you have 16 damage and 16 life. you can do that on turn 4.

other then that ill get back to you

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Posted 24 May 2012 at 23:48 in reply to #258796 on "Our unity renews our strength."

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your deck is going to cost him a few hundred bucks, is that ok with him?

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Posted 24 May 2012 at 23:37 in reply to #258796 on "Our unity renews our strength."

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ive drawn sample hands against other decks i made, creature based deck dont have a chance, even my undying pod lost every time.

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Posted 23 May 2012 at 23:38 in reply to #258323 on Walkers

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facepalm, putting it in now

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Posted 23 May 2012 at 23:32 in reply to #258437 on "Our unity renews our strength."

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ok ill make a compromise.

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Posted 23 May 2012 at 02:34 in reply to #255654 on Wipe/Bomb

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