The Crow's Eye is right about huntmaster, but I'll elaborate so that you know what I mean. you are currently using 2 different cards worth 4 mana, with a total of 3 cmc-4 cards in your deck, I'm going to use mondronen shaman as my example, because the two cards are similar. Day Side: Huntmaster: P/T: 2/2 Abilities: 2 Life 2/2 Wolf Playability: High, 2 creatures works with mayor's and immer's buff abilities and 2 life helps you not die before your massive swing. Shaman: P/T: 3/2 Abilities: NA Playability: Low, 3/2 on turn four, your hoping for something better by now. It's very obvious here that Huntmaster is better then Shaman so lets have a look at the other side. Night Side: Huntmaster: P/T: 4/4 Abilities: 2 Creature damage 2 Player damage Playability: Average, Kills a chump blocker, helps you on the way to winning, not as big as you could hope for. Shaman: P/T: 5/5 Abilities: 2 Player damage, triggered by opponent spell cast. Playability: Average, 5/5 is a good size and it,s ability is powerful against Litch and Snappy, good SB card. Just look at the statistics, regardless of huntmaster's loss to immer, it's still one of the best werewolves out there, on top of all that, your opponent is reluctant to flip him back cause of all of the effects it will trigger. Maybe i should write an article.... And THAT is why you should use huntmaster.
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and the funny thing is... it trolls people, almost everything has regenerate and some have hexproof. one even regenerates for free!!!
mill would be a waste of space as the game finishes in the same way anyway but this way i can counter more spells that would kill the combo
mentors a bit slow, i may put one in the bord
mana base: 4 darkslick shores 4 blackcleve cliffs 4 sulfer falls 4 mountain 4 island 4 swamp also your deck is a little slow to get the combo out, i would swich 3 alchemy and one looting for ponders, if you do this swich a mountain for an island
* love, not live *
hi kamakazi, i would like to apologise for my recent coments on yor glitch-boosted decks, as i didnt relize what had happened
yeess.... i would live to have counterspell, however, it is out of date.
u'see, the problem with your deck is that its lagacy, and in legacy people wil kill you before you get the combo
don't bother this is only in most popular because of a glitch
yep guys, if im sorry, i didnt do this. its obviously a glitch or someone is trying to troll the site.
once again kamakazi, stop doing this.
hey jayden. kamakazi, why do you people put decks like this on the front page, if it doesn't get there itself people don't want it there and its wasting space that could be used for decks that actually are awesome, please delete this deck
i just wrote out a long explanation but my computers a mac so ill explain it on the weekend
too many 3s get more 1s and 4/5s
i dont undestand, as far as i can tell its just a 1/2 flyer +.... there are tones of cards that are better if im wrong could you plz explain?
i just relised that my huntmaster idea doesnt work as the wording is "if a player cast 2 or more...." not "if 2 or more" so burn wont flip huntmaster any better than anything else, in fact things you want to play in the opponent's turn are the worst thing you could put in this a huntmaster deck. first remove growth if you want this to be huntmaster focused. add more GsZ, 0 mana cards such as memnite or noxious revival, 1 mana things such as young wolf. and remove a lot of flippers, begining with shaman. if you want it to be wolf tribal add immerwolf, remove 1 or two huntmasters and add more of the wolves that benifit wolves such as that one that gives them 2ble strike.
u need more 1s and less 2s, i suggest gastaf Shepperd for Wolfbitten Captive.
flame slash over lightning bolt
i would metaphorically yell at you but its not worth my metaphorical breath.
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