clancy.oshannessy

21 Decks, 112 Comments, 13 Reputation

The Crow's Eye is right about huntmaster, but I'll elaborate so that you know what I mean. you are currently using 2 different cards worth 4 mana, with a total of 3 cmc-4 cards in your deck, I'm going to use mondronen shaman as my example, because the two cards are similar.

Day Side:

Huntmaster:
P/T: 2/2
Abilities: 2 Life
2/2 Wolf
Playability: High, 2 creatures works with mayor's and immer's buff abilities and 2 life helps you not die before your massive swing.

Shaman:
P/T: 3/2
Abilities: NA
Playability: Low, 3/2 on turn four, your hoping for something better by now.

It's very obvious here that Huntmaster is better then Shaman so lets have a look at the other side.

Night Side:

Huntmaster:
P/T: 4/4
Abilities: 2 Creature damage
2 Player damage
Playability: Average, Kills a chump blocker, helps you on the way to winning, not as big as you could hope for.

Shaman:
P/T: 5/5
Abilities: 2 Player damage, triggered by opponent spell cast.
Playability: Average, 5/5 is a good size and it,s ability is powerful against Litch and Snappy, good SB card.

Just look at the statistics, regardless of huntmaster's loss to immer, it's still one of the best werewolves out there, on top of all that, your opponent is reluctant to flip him back cause of all of the effects it will trigger.

Maybe i should write an article....

And THAT is why you should use huntmaster.

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Posted 10 March 2012 at 07:37 in reply to #239000 on Why werewolves are underrated: A Novel

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and the funny thing is... it trolls people, almost everything has regenerate and some have hexproof. one even regenerates for free!!!

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Posted 10 March 2012 at 02:49 in reply to #240070 on Trollollollolloll-lollollol-lollollol

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mill would be a waste of space as the game finishes in the same way anyway but this way i can counter more spells that would kill the combo

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Posted 10 March 2012 at 02:40 in reply to #240177 on defiying death

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mentors a bit slow, i may put one in the bord

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Posted 10 March 2012 at 02:10 in reply to #239862 on Turn 5 win, Standard

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mana base:
4 darkslick shores
4 blackcleve cliffs
4 sulfer falls
4 mountain
4 island
4 swamp

also your deck is a little slow to get the combo out, i would swich 3 alchemy and one looting for ponders, if you do this swich a mountain for an island

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Posted 08 March 2012 at 23:56 as a comment on Heartless lich combo

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* love, not live *

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Posted 08 March 2012 at 22:44 in reply to #239581 on defiying death

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hi kamakazi, i would like to apologise for my recent coments on yor glitch-boosted decks, as i didnt relize what had happened

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Posted 08 March 2012 at 22:43 in reply to #239610 on defiying death

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yeess.... i would live to have counterspell, however, it is out of date.

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Posted 08 March 2012 at 22:41 in reply to #239581 on defiying death

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u'see, the problem with your deck is that its lagacy, and in legacy people wil kill you before you get the combo

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Posted 08 March 2012 at 22:39 in reply to #239860 on defiying death

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don't bother this is only in most popular because of a glitch

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Posted 08 March 2012 at 22:34 in reply to #239632 on defiying death

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yep guys, if im sorry, i didnt do this. its obviously a glitch or someone is trying to troll the site.

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Posted 08 March 2012 at 22:33 in reply to #239575 on defiying death

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once again kamakazi, stop doing this.

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Posted 07 March 2012 at 04:14 as a comment on the big slich

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hey jayden.

kamakazi, why do you people put decks like this on the front page, if it doesn't get there itself people don't want it there and its wasting space that could be used for decks that actually are awesome, please delete this deck

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Posted 07 March 2012 at 04:11 in reply to #239375 on not tokin'

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i just wrote out a long explanation but my computers a mac so ill explain it on the weekend

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Posted 01 March 2012 at 01:46 in reply to #237587 on Spirited Away =)

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too many 3s get more 1s and 4/5s

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Posted 28 February 2012 at 02:01 as a comment on Spirited Away =)

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i dont undestand, as far as i can tell its just a 1/2 flyer +....

there are tones of cards that are better

if im wrong could you plz explain?

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Posted 27 February 2012 at 03:47 as a comment on THE GREATEST DECK EVER (I BROKE MAGIC!)

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i just relised that my huntmaster idea doesnt work as the wording is "if a player cast 2 or more...." not "if 2 or more" so burn wont flip huntmaster any better than anything else, in fact things you want to play in the opponent's turn are the worst thing you could put in this a huntmaster deck.

first remove growth

if you want this to be huntmaster focused. add more GsZ, 0 mana cards such as memnite or noxious revival, 1 mana things such as young wolf. and remove a lot of flippers, begining with shaman.

if you want it to be wolf tribal add immerwolf, remove 1 or two huntmasters and add more of the wolves that benifit wolves such as that one that gives them 2ble strike.

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Posted 27 February 2012 at 03:29 as a comment on Howl to the moon

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u need more 1s and less 2s, i suggest gastaf Shepperd for Wolfbitten Captive.

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Posted 22 February 2012 at 05:20 as a comment on Full Moon Wolf Run

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flame slash over lightning bolt

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Posted 22 February 2012 at 05:05 as a comment on Skithyrx the Broken

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i would metaphorically yell at you but its not worth my metaphorical breath.

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Posted 22 February 2012 at 04:50 as a comment on Worship Us, the Best Trolls on this Site

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