after extensive playtesting this deck against a counter top deck (uses counter balance) pretty good control deck. I realized that their are many enchantments and artifacts that hate against graveyards. I have abandonded this build and am splashing white in, so i can take care of any permanents via detention sphere and oblivion rings. stay tuned guys, i will master the ultimate never-ending turn deck.
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I feel like his creatures have good synergy.... Sorcerys are mainly miracles so a few of them. Maybe he hasn't discovered abrupt decay. I feel like he put a little time into formulating this deck.
Is there a reason why there aren't 4 abrupt decays in here?
Not a Fan of wights here, or gyre sages for this deck. Can't remember the 4/4 golgari 4 drop creature that doubles the tokens you put on creatures. I feel like he'd have a nice home here. Maybe some jarads orders too.
Am I the only fan of high priest of penance? Cartel aristocrat sucks IMO.
Not a huge fan of grapeshot unless you have some sort of combination to get tons of mana for it to be effective.
I'm not entirely sure though, after you cast it from exile it may resolve to your graveyard. Not too sure hahaha either way I don't think it matters. I'd for sure scoop up of someone pulled this maneuver on me.
I'm not sure on the ruling but wouldn't the cycle end after I cast it the one time from exile?
I don't understand what you mean... After let's say 21 time warps ill have 21 extra archeomancers to attack with. I don't even have to attack with the aurad wizard
Interesting... I wouldn't need followed footsteps... But then that kills my win condition with the wizard army.
Yeah I was thinking there should be a better final kill, but if you get the loop to work you should be able to kill them with the archeomancers. I have done no play testing w this. I'm gonna proxy it see how she does.
Made some adjustments for better draw cards. Added brain storms and ponders removed some pointless Creatures.
Super cool man. Just worried about land... Gettin in the way ruining your draw. But the likelihood of gettin 6 lands in a row would be improbable
Detention spheres? I still don't see this faring very well agaisnt any Jund/ midrange / or aggro decks
seems short on lands...
id get rid of runechanters pike and add harvest pyre, maybe some thunderbolts for flying creatures instead of thunderous wraths and maybe some fog banks for defense
i'd consider adding high priest of penance.and some searing spears for more removal
I just don't see you getting your angel in play very often. If you want more indestructibility get front line medics and more Boros charms. Shock your priest after your battalion attack w frontline medic
I feel like populating 1/1 tokens is a waste. I wanted all these tokens to be bulky bastards lol.
thats super annoying. surpised i didn't see that in montreal.
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