brokenenigma

16 Decks, 50 Comments, 0 Reputation

Pretty sure he meant Courier's Capsule.

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Posted 09 January 2010 at 13:02 as a comment on Iona-morph

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Where are the mountains for Arid Mesa to fetch? You can't cast Blightning with that manapool.

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Posted 05 December 2009 at 13:35 as a comment on Vampires Control

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Main advantage is that Sanctum and the fetched Expanse land are come into play tapped. Marsh Flats brings it untapped so it doesn't slow you down.

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Posted 27 November 2009 at 20:45 as a comment on Life Drain

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Agreed. I only run two Nocturnus in my vamp deck because its all I have and they have been hard to come by. I have been blessed to get a full set of Bloodghast though.

As for the deck, without having some reusable sac-engine like Bloodghast or a token generator, I would probably scrap the Aristocrats for another vampire. Perhaps another 2 Hexmages? And then 1 more of the others you're not running a play set of?

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Posted 12 November 2009 at 22:15 as a comment on 2010-zen Vampires

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Definitely shouldn't play any spells/creatures that are dependent on how many of insert-land-type-here you control so I'd definitely cut out Nightmare, Tendrils of Corruption, Mind Sludge, etc. You won't get near the value of what you're paying in mana for them. Also, he's already posted in here, but check out dreki's Aristocratic Blood deck as a good point of reference for getting you started on a b/w deck.

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Posted 10 November 2009 at 23:46 as a comment on Opposing colors

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If you do removes the Blitz Hellion (a card I love, but can see why it'd get the axe), might I suggest Rip Clan Crasher? It'd be another haste 2/2 to cascade into.

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Posted 09 November 2009 at 22:15 as a comment on Red/ Splash Green Fast Aggro

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Suggest going back and looking at your mana base. It looks like you're trying to build a deck that kills quick but only 4 (5 if you already have a swamp out) of your lands don't come into play tapped. This will pretty much constantly put you a turn behind with mana.

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Posted 09 November 2009 at 22:08 as a comment on R/B Aggro

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Mill decks can be very tricky to pull off. The only suggestion I might make is that dropping a Traumatize on your opponent the turn before you drop Haunting Echoes can be quite devastating (and time consuming).

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Posted 29 October 2009 at 13:16 as a comment on Lethia (W/U/B) Mill T2

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Highly suggesting swapping Wall of Faith out for Wall of Reverence. Exact same mana cost for a 1/6 (over a 0/5 that can become a 0/6) that combos extremely well with Cradle of Vitality to bring about your Felidar Sovereign win condition easier and/or faster. Especially if you can pop Ajani for the avatar. Really its like having a constant Soul's Grace at the end of your turn.

Also, I agree with caseysafatkid on the Sunspring Expedition. Your Cartographer already speeds it up a tad. And I'd suggest running Arid Mesa or Marsh Flats (or both actually) even though you are running mono-color because it improves your landfall at the minor cost of 1 life.

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Posted 25 October 2009 at 03:30 as a comment on Survival of the Fittest

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